Help for LOVE2D e-book.
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- Prole
- Posts: 12
- Joined: Sat Oct 21, 2023 1:33 pm
Help for LOVE2D e-book.
Hey there! I am new to love2D and game development.Is there any free pdf e books that describes about the gaming algorithms like gravity,physics,tiles and OOP ??
Re: Help for LOVE2D e-book.
Most ppl start with the sheepnation tutorial as a practical way to get started. I'm on mobile and don't have the link ATM.
Last project:
https://togfox.itch.io/hwarang
A card game that brings sword fighting to life.
Current project:
Idle gridiron. Set team orders then idle and watch: https://togfox.itch.io/idle-gridiron
https://togfox.itch.io/hwarang
A card game that brings sword fighting to life.
Current project:
Idle gridiron. Set team orders then idle and watch: https://togfox.itch.io/idle-gridiron
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- Prole
- Posts: 12
- Joined: Sat Oct 21, 2023 1:33 pm
Re: Help for LOVE2D e-book.
Thank you
- zorg
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Re: Help for LOVE2D e-book.
Sheepolution, not sheepnation.
Also, the "gaming algorithms" you listed aren't really tied to löve itself.
Gravity is you looking up how physics can work, that you also mentioned; there are different physics libraries besides the included one that might be better depending on what kind of game you want to make.
As for OOP, there are lua tutorials that teach that specifically for the language.
Also, the "gaming algorithms" you listed aren't really tied to löve itself.
Gravity is you looking up how physics can work, that you also mentioned; there are different physics libraries besides the included one that might be better depending on what kind of game you want to make.
As for OOP, there are lua tutorials that teach that specifically for the language.
Me and my stuff True Neutral Aspirant. Why, yes, i do indeed enjoy sarcastically correcting others when they make the most blatant of spelling mistakes. No bullying or trolling the innocent tho.
Re: Help for LOVE2D e-book.
Any code samples/ideas by me should be considered Public Domain (no attribution needed) license unless otherwise stated.
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