Is Love2D really for me?

General discussion about LÖVE, Lua, game development, puns, and unicorns.
tourgen
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Joined: Sat Mar 18, 2023 12:45 am

Re: Is Love2D really for me?

Post by tourgen »

MaxGamz wrote: Sat Jul 15, 2023 11:34 pm I have coding experience and I do love the idea of making games even if I rarely play them, but I feel like I’m stressing myself because I want to sharpen my skills but it feels daunting trying to understand everything from the ground up. Especially since Love2D is more coding intensive. I like programming but there are still concepts that I need to learn and improve on but I feel like a regular game engine would suit me best for now, I’m not sure if I should continue on.
So you have the drive. Now get good. You will need math and a lot of it. Become very comfortable with calculus and trigonometry. A game engine will not hide these core, fundamental skill requirements. You MUST learn enough math to build a game, even a 2D game. Learn some linear algebra as well. Become familiar and lovingly close to maps. Mapping one space to another. Mapping from gamemap space to screen space etc. You might not be ready for this yet. Pay attention in class.
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