problem with UP key

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GVovkiv
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Joined: Fri Jan 15, 2021 7:29 am

Re: problem with UP key

Post by GVovkiv »

elbrunzy wrote: Thu Jun 29, 2023 10:51 pm If my memory serves well it was using an intel gma4000 or one of it's variant.
Oh, my favourite!
I was having laptop with same """GPU""". They kinda sucks, so I'm not surprised that you had this kind of issues.
Unsurprisingly from the love2d community, we are having a very pleasant conversation.
I mean, there no reason to start comment war. (Not yet, at least.)
We aren't talking about source obfuscation, after all :)
Maybe I could start a new thread title and ask what's people view on that matter ?
I mean, if you really need to know, then why not?
My and Brot's opinion kind of same. It will be easier to port game 10 -> 11 and later -> 12, then 10 -> 12.
And better performance and hardware support (at least for newer hardware, I guess) is always welcome thing. (With exception of users of VERY old GPUs without Vulkan and with very limited OpenGL support, like older Intel's GMA IGPUs.)
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pgimeno
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Re: problem with UP key

Post by pgimeno »

Just a minor nitpick: it's not called "ghosting", it's called "jamming".

"Ghosting" is getting a key that you don't expect due to how a keyboard matrix works; "jamming" is when you don't get a key that you expected, and it's usually done on purpose by keyboards when they detect a situation that would generate ghosting, because it's deemed as less dangerous to "eat" keys than to "add" unexpected keys.

See the article that MrFariator linked for reference.
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BrotSagtMist
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Re: problem with UP key

Post by BrotSagtMist »

GVovkiv wrote: Thu Jun 29, 2023 11:13 pmAnd better performance and hardware support (at least for newer hardware, I guess) is always welcome thing.
In my experience updates are very often slower and support less stuff. Thats not universally true but often enough so that i try to avoid any kind of them as good as i can.
obey
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