One thing i miss here is a place to dump all these ideas and creations that are too bad to be shown in any thread of their own.
Ideas that should not exist because they dont make fun to play.
Code that haunts you in your nightmares.
Graphics that my 1 year old could do better.
With sounds that make you worry a cat was tortured.
So lets post our worst. For fun and entertainment.
Ill go first:
This is cargps, a top down car racing game classic GTA style. But youre not driving the car.
You play as the navigation system. You type the instructions. Deal with it.
Can anyone even make it to the end without going insane? Its pure frustration.
Crappy games
- Hugues Ross
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Re: Crappy games
hah, I kinda like that one. I didn't play through the whole thing (I'm not that crazy), but it was still a silly 5min
I guess I should continue the chain... most of my crappy games aren't love-ly, but I did recreate an old game jam entry in LÖVE recently. The downloads and embed are up over here: https://www.huguesross.net/code/diamond-rush
I'm planning to improve it, but in its current state it might fit the theme...?
I guess I should continue the chain... most of my crappy games aren't love-ly, but I did recreate an old game jam entry in LÖVE recently. The downloads and embed are up over here: https://www.huguesross.net/code/diamond-rush
I'm planning to improve it, but in its current state it might fit the theme...?
- BrotSagtMist
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Re: Crappy games
Oh boy yea that looks absolutely beautiful and the gameplay is just pure agony, i wanna punch someone in the face now.
I even finished that just to see how much pain it inflicts.
I must say, non direct controllable stuff is really annoying.
I even finished that just to see how much pain it inflicts.
I must say, non direct controllable stuff is really annoying.
obey
Re: Crappy games
If you google csscgc, you'll find a similar idea for a different system.
In fact I once tried to write an Advanced Lawnmowner Simulator for Löve as a joke, but found it surprisingly difficult to determine whether you had won the game using the rules that I had decided and had to put the project aside.
In fact I once tried to write an Advanced Lawnmowner Simulator for Löve as a joke, but found it surprisingly difficult to determine whether you had won the game using the rules that I had decided and had to put the project aside.
Re: Crappy games
Why doesn't the car go straight? It always angles a bit. Otherwise it's fun to play for very short while. Shortcuts would help, e.g. pressing L would give LEFT instruction etc.BrotSagtMist wrote: ↑Thu Jun 08, 2023 11:06 pm One thing i miss here is a place to dump all these ideas and creations that are too bad to be shown in any thread of their own.
Ideas that should not exist because they dont make fun to play.
Code that haunts you in your nightmares.
Graphics that my 1 year old could do better.
With sounds that make you worry a cat was tortured.
So lets post our worst. For fun and entertainment.
Ill go first:
This is cargps, a top down car racing game classic GTA style. But youre not driving the car.
You play as the navigation system. You type the instructions. Deal with it.
cargps.love
Can anyone even make it to the end without going insane? Its pure frustration.
My boat driving game demo: https://dusoft.itch.io/captain-bradley- ... itius-demo
Re: Crappy games
Not that badBrotSagtMist wrote: ↑Thu Jun 08, 2023 11:06 pm Ill go first:
This is cargps, a top down car racing game classic GTA style. But youre not driving the car.
You play as the navigation system. You type the instructions. Deal with it.
cargps.love
Can anyone even make it to the end without going insane? Its pure frustration.
My Itch.io profile page: https://ghosx.itch.io/ see ya
- BrotSagtMist
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- Joined: Fri Aug 06, 2021 10:30 pm
Re: Crappy games
This was supposed to be unbearable bad, i made something wrong here.
This already is the case.Shortcuts would help, e.g. pressing L would give LEFT instruction etc.
obey
-
- Party member
- Posts: 356
- Joined: Wed Jul 03, 2013 4:06 am
Re: Crappy games
Titles can't be copyrighted, anyway. Trademarked, yes, but not copyrighted
-
- Prole
- Posts: 31
- Joined: Mon Jun 26, 2017 10:36 am
Re: Crappy games
Last year I tried what I could throw together in just 2 days. Not 2 consecutive days but 2 random days over the course of a week or so. So this game took me only 2 days to complete, and I originally decided not to post it. It's a finished game, but not a good one. There are enemies randomly flying from left to right and from right to left, you can shoot them, and they fire back. Your goal is to play for high score. And basically that's it. Difficulty increases slightly every few seconds. Since there are no proper limits to the difficulty, the game gets very unfair after a while of playing.
The controls are as following:
Keyboard: "z" or "y" to fire, directional buttons to move, "p" to pause
the game
Mouse: left mousebutton down to fire, right mousebutton down to make
your tank follow the mousepointer horizontally - it's best
to keep the right mousebutton pressed, so you can drag your
tank around
Gamepad: "a","b","x" or "y" to fire, Dpad to move your tank,
"start" to pause the game
The controls are as following:
Keyboard: "z" or "y" to fire, directional buttons to move, "p" to pause
the game
Mouse: left mousebutton down to fire, right mousebutton down to make
your tank follow the mousepointer horizontally - it's best
to keep the right mousebutton pressed, so you can drag your
tank around
Gamepad: "a","b","x" or "y" to fire, Dpad to move your tank,
"start" to pause the game
- Attachments
-
- MoriadBlaster_version_1_0.zip
- Moriad Blaster
- (3.2 MiB) Downloaded 801 times
Re: Crappy games
This feels like a legitimate Atari 2600 game; almost like a cross between Combat (visually) and Missile Command (conceptually). You really nailed the retro vibe on this one, and I've yet to see a bad game in this thread!Rastashmup wrote: ↑Mon Jul 17, 2023 6:38 pm Last year I tried what I could throw together in just 2 days. Not 2 consecutive days but 2 random days over the course of a week or so. So this game took me only 2 days to complete, and I originally decided not to post it. It's a finished game, but not a good one. There are enemies randomly flying from left to right and from right to left, you can shoot them, and they fire back. Your goal is to play for high score. And basically that's it. Difficulty increases slightly every few seconds. Since there are no proper limits to the difficulty, the game gets very unfair after a while of playing.
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