LOST [Released]!!

Show off your games, demos and other (playable) creations.
User avatar
Ghosx
Prole
Posts: 25
Joined: Mon Jun 05, 2023 5:53 pm
Location: Earth
Contact:

LOST [Released]!!

Post by Ghosx »

LOST is a 2D pixel art platformer, adventure game that is made with love2d Literally.

Image
Play as a boy LOST in another dimension trying to get back home.

And be careful there are spikes, enemies, and saw blades. Avoid them.

Collect points as much as you can.

I used shaders for the background, tiled for my map and I tried to make the gameplay best as I could and this is the result.
I tried to make it fit in 4mb and I succeed in making it with some help from upx to compress all the dlls files to reduce the the game size.

Rate the game and leave a comment and tell your friends about it ;) .

The story:
An Ordinary Boy Lost In Another Dimension.
Try To Save The Ordinary Boy To Get back Home!!

The Game link on itch io:
https://ghosx.itch.io/lost


and here is a .love file:
LOST.love
(30.72 KiB) Downloaded 490 times
Last edited by Ghosx on Mon Jun 26, 2023 12:06 am, edited 4 times in total.
My Itch.io profile page: https://ghosx.itch.io/ see ya :3
User avatar
Ghosx
Prole
Posts: 25
Joined: Mon Jun 05, 2023 5:53 pm
Location: Earth
Contact:

Re: LOST [Released]!!

Post by Ghosx »

Hi :)
From a few days I added a files of dll for the people that don’t have them
My Itch.io profile page: https://ghosx.itch.io/ see ya :3
User avatar
BrotSagtMist
Party member
Posts: 659
Joined: Fri Aug 06, 2021 10:30 pm

Re: LOST [Released]!!

Post by BrotSagtMist »

Ghosx wrote: Mon Jun 05, 2023 7:23 pm Only available for windows.
Why would you work with tools that are specifically not platform dependent and then say THIS?
obey
User avatar
GVovkiv
Party member
Posts: 686
Joined: Fri Jan 15, 2021 7:29 am

Re: LOST [Released]!!

Post by GVovkiv »

BrotSagtMist wrote: Tue Jun 06, 2023 9:18 pm
Ghosx wrote: Mon Jun 05, 2023 7:23 pm Only available for windows.
Why would you work with tools that are specifically not platform dependent and then say THIS?
1. Because linux doesn't exist
2. android is hard to setup with all of that android sdk crap
3. macos doesn't exist
4. device with ios cost money. like, really big sum of cash (also, i think, you need macos with xcode to build on it)
5. web doesn't exist

But, jokes aside, https://love2d.org/wiki/Game_Distribution and also https://2dengine.com/p/builder will be enough to build not only for windows (because, you know, not only windows exist, despite what microsoft might think) but for other platforms.
With that builder (that gigachad ivan makes and updates it) it should be quite easy and painless, if building manually is not variant.
User avatar
Ghosx
Prole
Posts: 25
Joined: Mon Jun 05, 2023 5:53 pm
Location: Earth
Contact:

Re: LOST [Released]!!

Post by Ghosx »

BrotSagtMist wrote: Tue Jun 06, 2023 9:18 pm
Ghosx wrote: Mon Jun 05, 2023 7:23 pm Only available for windows.
Why would you work with tools that are specifically not platform dependent and then say THIS?
my bad :( , but I think that most people use windows so I build my game for windows

Would you suggest building it for macOS or Linux?
My Itch.io profile page: https://ghosx.itch.io/ see ya :3
User avatar
Ghosx
Prole
Posts: 25
Joined: Mon Jun 05, 2023 5:53 pm
Location: Earth
Contact:

Re: LOST [Released]!!

Post by Ghosx »

GVovkiv wrote: Tue Jun 06, 2023 11:33 pm
BrotSagtMist wrote: Tue Jun 06, 2023 9:18 pm
Ghosx wrote: Mon Jun 05, 2023 7:23 pm Only available for windows.
Why would you work with tools that are specifically not platform dependent and then say THIS?
1. Because linux doesn't exist
2. android is hard to setup with all of that android sdk crap
3. macos doesn't exist
4. device with ios cost money. like, really big sum of cash (also, i think, you need macos with xcode to build on it)
5. web doesn't exist

But, jokes aside, https://love2d.org/wiki/Game_Distribution and also https://2dengine.com/p/builder will be enough to build not only for windows (because, you know, not only windows exist, despite what microsoft might think) but for other platforms.
With that builder (that gigachad ivan makes and updates it) it should be quite easy and painless, if building manually is not variant.
Thanks :awesome:
My Itch.io profile page: https://ghosx.itch.io/ see ya :3
User avatar
BrotSagtMist
Party member
Posts: 659
Joined: Fri Aug 06, 2021 10:30 pm

Re: LOST [Released]!!

Post by BrotSagtMist »

Oh if there would just be a specific file for this purpose that we could all agree on to use i would .LOVE to see that.
obey
User avatar
GVovkiv
Party member
Posts: 686
Joined: Fri Jan 15, 2021 7:29 am

Re: LOST [Released]!!

Post by GVovkiv »

BrotSagtMist wrote: Wed Jun 07, 2023 2:40 am Oh if there would just be a specific file for this purpose that we could all agree on to use i would .LOVE to see that.
Agree, if it was possible to zip source code of game in nice archive that could be run anywhere where love binaries is available...
I think slime should implement something like that and call this format ".love"... would be cool feature!
User avatar
Ghosx
Prole
Posts: 25
Joined: Mon Jun 05, 2023 5:53 pm
Location: Earth
Contact:

Re: LOST [Released]!!

Post by Ghosx »

BrotSagtMist wrote: Wed Jun 07, 2023 2:40 am Oh if there would just be a specific file for this purpose that we could all agree on to use i would .LOVE to see that.
I Added a .love
My Itch.io profile page: https://ghosx.itch.io/ see ya :3
User avatar
BrotSagtMist
Party member
Posts: 659
Joined: Fri Aug 06, 2021 10:30 pm

Re: LOST [Released]!!

Post by BrotSagtMist »

Finally.
Okey bad news.
It starts but it is barely playable, it has like ~10 fps and that kinda affects gameplay too.
obey
Post Reply

Who is online

Users browsing this forum: Amazon [Bot] and 14 guests