Uhm... youre looking for a dot.
Like literally "love ." Thats the _script_ to use.
The dot is a shorthand for using the current dir.
As for right click and open, you almost got there, its "love $(dirname %f)", just make a .desktop file for it.
(Linux) Making a shell script to launch main.lua will gain you access to the print() function.
- BrotSagtMist
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- Prole
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Re: (Linux) Making a shell script to launch main.lua will gain you access to the print() function.
A bash script file with just "love ." results in the following error: "575: No code to run"
A custom launch command with only "love $(dirname %f)" results in the following error: "577: Cannot load game at path '/home/USERNAME/$(dirname'"
(Note that my system username was changed to USERNAME in the example above.)
The same exact error happens when it is a .desktop file with "love $(dirname %f)" as the command to be used.
A custom launch command with only "love $(dirname %f)" results in the following error: "577: Cannot load game at path '/home/USERNAME/$(dirname'"
(Note that my system username was changed to USERNAME in the example above.)
The same exact error happens when it is a .desktop file with "love $(dirname %f)" as the command to be used.
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Re: (Linux) Making a shell script to launch main.lua will gain you access to the print() function.
This should work:
As for the bash script, again, i do NOT understand what you want to do.
"love ." saved in a file and placed inside the project will start the project when clicked, thats what i understand as your intention.
Code: Select all
[Desktop Entry]
Exec=love $(dirname %f)
Type=Application
Terminal=true
Name=openwithlove
X-KeepTerminal=true
"love ." saved in a file and placed inside the project will start the project when clicked, thats what i understand as your intention.
obey
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Re: (Linux) Making a shell script to launch main.lua will gain you access to the print() function.
Before, I was making the .desktop file through the menus of the OS, and on the desktop.
Counter to that, I then put your code in a text editor and saved it as a .desktop file. The file opens, but not without error 577. It seems that "$(dirname %f)" is never parsed.
It does indeed seem like "love ." should work for a bash script file, but it simply doesn't, and all it says is that there's no code to run, error 575. perhaps the dot is also never parsed. I do think you have the right idea of my intention, but your code doesn't work, even if I add a sleep command.
The custom launch command i brought up before is not a .desktop file, or a bash script file. It is simply a field in a menu of Linux Mint. You see it when choosing an application to open your file with.
Counter to that, I then put your code in a text editor and saved it as a .desktop file. The file opens, but not without error 577. It seems that "$(dirname %f)" is never parsed.
It does indeed seem like "love ." should work for a bash script file, but it simply doesn't, and all it says is that there's no code to run, error 575. perhaps the dot is also never parsed. I do think you have the right idea of my intention, but your code doesn't work, even if I add a sleep command.
The custom launch command i brought up before is not a .desktop file, or a bash script file. It is simply a field in a menu of Linux Mint. You see it when choosing an application to open your file with.
Last edited by magus_vageta_fusion on Fri Mar 03, 2023 6:27 pm, edited 1 time in total.
- BrotSagtMist
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Re: (Linux) Making a shell script to launch main.lua will gain you access to the print() function.
Having that tried and it works here, hard to grasp why it doesnt for you.
Is mint doing stuff different than other distros? Ask in their channel i would suggest.
Is mint doing stuff different than other distros? Ask in their channel i would suggest.
obey
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