Ruff Landing
- Hugues Ross
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- Posts: 115
- Joined: Fri Oct 22, 2021 9:18 pm
- Location: Quebec
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Ruff Landing
As part of a Secret Santa exchange, I made a cute lil breakout-style game about pizza toppings coming alive. It's nothing much, but given the year's health problems I'm just happy to make something complete (if a little 'ruff' around the edges). Special thanks to KDP for enabling me to make the game's art by voice.
You can play the game online or download it here!
Here's to another year of gamedev
Re: Ruff Landing
Very nice graphics and sound. The gameplay is a bit basic, being just a breakout clone. The approaching topping-blocks are a good idea, I have not seen that yet, but still would like some more unique gameplay.
The web version did not fully fit into my small 1336*768 laptop display.
How did you get the web version to work on itch?
That did not work for me. (see viewtopic.php?f=5&t=93310&p=251934#p251934 and following posts)
The web version did not fully fit into my small 1336*768 laptop display.
How did you get the web version to work on itch?
That did not work for me. (see viewtopic.php?f=5&t=93310&p=251934#p251934 and following posts)
- Hugues Ross
- Party member
- Posts: 115
- Joined: Fri Oct 22, 2021 9:18 pm
- Location: Quebec
- Contact:
Re: Ruff Landing
Thanks for the feedback! Shoulda made the scale adjustable, but I kinda ran out of time...
When I get back home from my holiday I'll double-check what version of love.js I'm using. Maybe that could be it?
On my end I'm not doing anything too specific I'm afraid, just using compatibility mode:How did you get the web version to work on itch?
That did not work for me. (see viewtopic.php?f=5&t=93310&p=251934#p251934 and following posts)
Code: Select all
npx love.js -c -t "Ruff Landing" build/love/ruff_landing.love build/js
- Hugues Ross
- Party member
- Posts: 115
- Joined: Fri Oct 22, 2021 9:18 pm
- Location: Quebec
- Contact:
Re: Ruff Landing
Back at my main pc. According to my NPM package cache I'm running with love.js version 11.3.1 (which is interesting because my local love install was updated to 11.4... )
11.4.1 was released before the post you made, so most likely (you may want to verify this) it's what you're running. Maybe that's where the difference lies? Else maybe love2d builder isn't setting the same flags, I don't use it so I can't say for sure.
11.4.1 was released before the post you made, so most likely (you may want to verify this) it's what you're running. Maybe that's where the difference lies? Else maybe love2d builder isn't setting the same flags, I don't use it so I can't say for sure.
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