I've only tested this on love for android though that's still a problem. Any thing known in bitser that can cause this or any other alternatives (I can't lazily save data due to large tables that reference each other and local value limit , and don't need save functions or userdata I think).
Here's snippets of the code I use because I'm sure no one will appreciate me uploading 30mb of code.
Code: Select all
local SETTINGS_FILE = "settings.dat"
local function getSettingsToLoad()
if love.filesystem.isFile(SETTINGS_FILE)
and (love.filesystem.newFile(SETTINGS_FILE):getSize()>0) then
return-- love.filesystem.load(SETTINGS_FILE,"r")()--
bitser.loadLoveFile(SETTINGS_FILE, "r")
end
return {}
end
local function getSettingsToSave(data)
local tmp = love.filesystem.newFile(string.format("%s_TMP",SETTINGS_FILE),"w")
tmp:write(data)
local value = bitser.loadLoveFile(string.format("%s_TMP",SETTINGS_FILE), "r")
if type(value) == "table" then
local file = love.filesystem.newFile(SETTINGS_FILE, "w")
file:write(data)
return true
elseif nil then--game then--.map then
GTimer:after(3,function() gooi.alert({
text = "No space to save data!"
})
end)
end
end
LGML.getColor = function(col,alpha)
if type(col) == "table" then
if alpha then
col = {col[1],col[2],col[3]}
col[4] = alpha
end
return col
end
local col = colors[col] or colors.red
col = {col[1],col[2],col[3],col[4]}
if alpha then
col[4] = alpha
end
return col
end
LGML._data = {}
LGML.getData = function(name)
SETTINGS_FILE = name or "settings.dat"
local d = LGML._data[name] or getSettingsToLoad() or {}
LGML._data[name] = d
return d
end
function LGML.saveData(name)
SETTINGS_FILE = name or "settings.dat"
getSettingsToSave(bitser.dumps(LGML._data[name]))--saveTable(LGML._data[name] or getSettingsToLoad()))
end
Code: Select all
local floor = math.floor
local pairs = pairs
local type = type
local insert = table.insert
local getmetatable = getmetatable
local setmetatable = setmetatable
local ffi = require("ffi")
local buf_pos = 0
local buf_size = -1
local buf = nil
local writable_buf = nil
local writable_buf_size = nil
local function Buffer_prereserve(min_size)
if buf_size < min_size then
buf_size = min_size
buf = ffi.new("uint8_t[?]", buf_size)
end
end
local function Buffer_clear()
buf_size = -1
buf = nil
writable_buf = nil
writable_buf_size = nil
end
local function Buffer_makeBuffer(size)
if writable_buf then
buf = writable_buf
buf_size = writable_buf_size
writable_buf = nil
writable_buf_size = nil
end
buf_pos = 0
Buffer_prereserve(size)
end
local function Buffer_newReader(str)
Buffer_makeBuffer(#str)
ffi.copy(buf, str, #str)
end
local function Buffer_newDataReader(data, size)
writable_buf = buf
writable_buf_size = buf_size
buf_pos = 0
buf_size = size
buf = ffi.cast("uint8_t*", data)
end
local function Buffer_reserve(additional_size)
log("[Bitser] Buffer reserve")
while buf_pos + additional_size > buf_size do
log("hmmmmm")
buf_size = buf_size * 2
local oldbuf = buf
buf = ffi.new("uint8_t[?]", buf_size)
ffi.copy(buf, oldbuf, buf_pos)
end
end
local function Buffer_write_byte(x)
Buffer_reserve(1)
buf[buf_pos] = x
buf_pos = buf_pos + 1
end
local function Buffer_write_string(s)
Buffer_reserve(#s)
ffi.copy(buf + buf_pos, s, #s)
buf_pos = buf_pos + #s
end
local function Buffer_write_data(ct, len, ...)
Buffer_reserve(len)
ffi.copy(buf + buf_pos, ffi.new(ct, ...), len)
buf_pos = buf_pos + len
end
local function Buffer_ensure(numbytes)
if buf_pos + numbytes > buf_size then
return--error("malformed serialized data")
end
return true
end
local function Buffer_read_byte()
if not Buffer_ensure(1) then
return error()
end
local x = buf[buf_pos]
buf_pos = buf_pos + 1
return x
end
local function Buffer_read_string(len)
Buffer_ensure(len)
local x = ffi.string(buf + buf_pos, len)
buf_pos = buf_pos + len
return x
end
local function Buffer_read_data(ct, len)
Buffer_ensure(len)
local x = ffi.new(ct)
ffi.copy(x, buf + buf_pos, len)
buf_pos = buf_pos + len
return x
end
local resource_registry = {}
local resource_name_registry = {}
local class_registry = {}
local class_name_registry = {}
local classkey_registry = {}
local class_deserialize_registry = {}
local serialize_value
local function write_number(value, _)
if floor(value) == value and value >= -2147483648 and value <= 2147483647 then
if value >= -27 and value <= 100 then
--small int
Buffer_write_byte(value + 27)
elseif value >= -32768 and value <= 32767 then
--short int
Buffer_write_byte(250)
Buffer_write_data("int16_t[1]", 2, value)
else
--long int
Buffer_write_byte(245)
Buffer_write_data("int32_t[1]", 4, value)
end
else
--double
Buffer_write_byte(246)
Buffer_write_data("double[1]", 8, value)
end
end
local function write_string(value, _)
if #value < 32 then
--short string
Buffer_write_byte(192 + #value)
else
--long string
Buffer_write_byte(244)
write_number(#value)
end
Buffer_write_string(value)
end
local function write_nil(_, _)
Buffer_write_byte(247)
end
local function write_boolean(value, _)
Buffer_write_byte(value and 249 or 248)
end
local function write_table(value, seen)
local classkey
local classname = (class_name_registry[value.class] -- MiddleClass
or class_name_registry[value.__baseclass] -- SECL
or class_name_registry[getmetatable(value)] -- hump.class
or class_name_registry[value.__class__]) -- Slither
if classname then
classkey = classkey_registry[classname]
Buffer_write_byte(242)
serialize_value(classname, seen)
else
Buffer_write_byte(240)
end
local len = #value
write_number(len, seen)
for i = 1, len do
serialize_value(value[i], seen)
end
local klen = 0
for k in pairs(value) do
if (type(k) ~= 'number' or floor(k) ~= k or k > len or k < 1) and k ~= classkey then
klen = klen + 1
end
end
write_number(klen, seen)
for k, v in pairs(value) do
if (type(k) ~= 'number' or floor(k) ~= k or k > len or k < 1) and k ~= classkey then
serialize_value(k, seen)
serialize_value(v, seen)
end
end
end
local types = {number = write_number, string = write_string, table = write_table, boolean = write_boolean, ["nil"] = write_nil}
serialize_value = function(value, seen)
if seen[value] then
local ref = seen[value]
if ref < 64 then
--small reference
Buffer_write_byte(128 + ref)
else
--long reference
Buffer_write_byte(243)
write_number(ref, seen)
end
return
end
local t = type(value)
if t ~= 'number' and t ~= 'boolean' and t ~= 'nil' then
seen[value] = seen.len
seen.len = seen.len + 1
end
if resource_name_registry[value] then
local name = resource_name_registry[value]
if #name < 16 then
--small resource
Buffer_write_byte(224 + #name)
Buffer_write_string(name)
else
--long resource
Buffer_write_byte(241)
write_string(name, seen)
end
return
end
(types[t] or
error("cannot serialize type " .. t)
)(value, seen)
end
local function serialize(value)
Buffer_makeBuffer(4096)
local seen = {len = 0}
serialize_value(value, seen)
end
local function add_to_seen(value, seen)
insert(seen, value)
return value
end
local function reserve_seen(seen)
insert(seen, 42)
return #seen
end
local function deserialize_value(seen)
local t = Buffer_read_byte()
if t < 128 then
--small int
return t - 27
elseif t < 192 then
--small reference
return seen[t - 127]
elseif t < 224 then
--small string
return add_to_seen(Buffer_read_string(t - 192), seen)
elseif t < 240 then
--small resource
return add_to_seen(resource_registry[Buffer_read_string(t - 224)], seen)
elseif t == 240 then
--table
local v = add_to_seen({}, seen)
local len = deserialize_value(seen)
for i = 1, len do
v[i] = deserialize_value(seen)
end
len = deserialize_value(seen)
for _ = 1, len do
local key = deserialize_value(seen)
v[key] = deserialize_value(seen)
end
return v
elseif t == 241 then
--long resource
local idx = reserve_seen(seen)
local value = resource_registry[deserialize_value(seen)]
seen[idx] = value
return value
elseif t == 242 then
--instance
local instance = add_to_seen({}, seen)
local classname = deserialize_value(seen)
local class = class_registry[classname]
local classkey = classkey_registry[classname]
local deserializer = class_deserialize_registry[classname]
local len = deserialize_value(seen)
for i = 1, len do
instance[i] = deserialize_value(seen)
end
len = deserialize_value(seen)
for _ = 1, len do
local key = deserialize_value(seen)
instance[key] = deserialize_value(seen)
end
if classkey then
instance[classkey] = class
end
return deserializer(instance, class)
elseif t == 243 then
--reference
return seen[deserialize_value(seen) + 1]
elseif t == 244 then
--long string
return add_to_seen(Buffer_read_string(deserialize_value(seen)), seen)
elseif t == 245 then
--long int
return Buffer_read_data("int32_t[1]", 4)[0]
elseif t == 246 then
--double
return Buffer_read_data("double[1]", 8)[0]
elseif t == 247 then
--nil
return nil
elseif t == 248 then
--false
return false
elseif t == 249 then
--true
return true
elseif t == 250 then
--short int
return Buffer_read_data("int16_t[1]", 2)[0]
else
return nil-- error("unsupported serialized type " .. t)
end
end
local function deserialize_MiddleClass(instance, class)
return setmetatable(instance, class.__instanceDict)
end
local function deserialize_SECL(instance, class)
return setmetatable(instance, getmetatable(class))
end
local deserialize_humpclass = setmetatable
local function deserialize_Slither(instance, class)
return getmetatable(class).allocate(instance)
end
return {dumps = function(value)
serialize(value)
return ffi.string(buf, buf_pos)
end, dumpLoveFile = function(fname, value)
serialize(value)
love.filesystem.write(fname, ffi.string(buf, buf_pos))
end, loadLoveFile = function(fname)
local serializedData = love.filesystem.newFileData(fname)
Buffer_newDataReader(serializedData:getPointer(), serializedData:getSize())
return deserialize_value({})
end, loadData = function(data, size)
Buffer_newDataReader(data, size)
return deserialize_value({})
end, loads = function(str)
Buffer_newReader(str)
return deserialize_value({})
end, register = function(name, resource)
assert(not resource_registry[name], name .. " already registered")
resource_registry[name] = resource
resource_name_registry[resource] = name
return resource
end, unregister = function(name)
resource_name_registry[resource_registry[name]] = nil
resource_registry[name] = nil
end, registerClass = function(name, class, classkey, deserializer)
if not class then
class = name
name = class.__name__ or class.name
end
if not classkey then
if class.__instanceDict then
-- assume MiddleClass
classkey = 'class'
elseif class.__baseclass then
-- assume SECL
classkey = '__baseclass'
end
-- assume hump.class, Slither, or something else that doesn't store the
-- class directly on the instance
end
if not deserializer then
if class.__instanceDict then
-- assume MiddleClass
deserializer = deserialize_MiddleClass
elseif class.__baseclass then
-- assume SECL
deserializer = deserialize_SECL
elseif class.__index == class then
-- assume hump.class
deserializer = deserialize_humpclass
elseif class.__name__ then
-- assume Slither
deserializer = deserialize_Slither
else
error("no deserializer given for unsupported class library")
end
end
class_registry[name] = class
classkey_registry[name] = classkey
class_deserialize_registry[name] = deserializer
class_name_registry[class] = name
return class
end, unregisterClass = function(name)
class_name_registry[class_registry[name]] = nil
classkey_registry[name] = nil
class_deserialize_registry[name] = nil
class_registry[name] = nil
end, reserveBuffer = Buffer_prereserve, clearBuffer = Buffer_clear}