That opensource gamebodythingy is pretty neat. Nice game too, though I only played to level 4 and on normal PC.
So from the code it seems the GameShell buttons just work as normal keyboard input?
Can you tell a bit about the differences or difficulties when developing for that GameShell?
knorke wrote: ↑Mon Jun 06, 2022 9:17 am
That opensource gamebodythingy is pretty neat. Nice game too, though I only played to level 4 and on normal PC.
So from the code it seems the GameShell buttons just work as normal keyboard input?
Can you tell a bit about the differences or difficulties when developing for that GameShell?
Thanks, knorke! GameShell (https://www.clockworkpi.com/gameshell) is actually a linux game console, and its gamepad is actually an arduino controller(to simulate keyboard input). So the differences are just resolution(320*240) and keymappings. Have fun! My high level is 45.
Quirky game with an oddly satisfying gameplay mechanic.
My only recommendation is to set the image filter to "nearest neighbor" which is more appropriate for pixel art games.
ivan wrote: ↑Wed Jun 08, 2022 7:29 am
Quirky game with an oddly satisfying gameplay mechanic.
My only recommendation is to set the image filter to "nearest neighbor" which is more appropriate for pixel art games.
Hi, ivan. Love.js has a bug when setting fullscreen and exit. So, on itch.io I didn't upload the final version that used 'push.lua' and "nearest neighbor". You can download the .love file and have a try~ Hope you like it!