Goals: Create a fun game while bringing the community closer, bring some attention to LÖVE. Budget: Flexible (for the most part) Game idea: To be decided The Team:
Project Coordinator/Programmer - Araqiel
Programmer - slime
Programmer - SoggyWaffles
Last edited by Araqiel on Sun Jan 02, 2011 3:28 am, edited 4 times in total.
Not sure, it just seems like the most popular type of game out there right now, and we're going to need something big to get LOVE some notoriety. I'm sure that we could figure out servers. I can personally handle the brunt of it, if this takes off.
MMOs are nice, but we need something simple, something that people can join in, yet also isn't so difficult to code (unless you wish to write up thousands of lines of code ). How about something that the player makes, and other people can edit? Perhaps their little space, or even their own little world. Hey, it worked for Animal Crossing and Farmville.
Ertain wrote:MMOs are nice, but we need something simple, something that people can join in, yet also isn't so difficult to code (unless you wish to write up thousands of lines of code ). How about something that the player makes, and other people can edit? Perhaps their little space, or even their own little world. Hey, it worked for Animal Crossing and Farmville.
Sounds good to me. A space game like that would be sweet, where everyone has their own little planet, on which they can place buildings, get resources, and so on. I guess it would be sort of be like Farmville in space (without the farm theme).
Hm, well, the problem is, those games aren't desktop programs. They're either on a handheld platform, a console, or browser games. Meaning they attract a different audience. I'm not saying desktop gamers don't like those types of games, it's just that we couldn't expect it to be quite as successful as a more complex game would be.
However, my space "MMO" idea did have those sorts of elements. You would be able to build an orbital station around a planet and build it up with resources bought from other stations, mined from asteroids, or mined from the planet itself.
What about a fighting game, like Indie Brawl (which is like Smash Bros in turn). Create a system by which members of the community can develop characters that the project coordinator can put into an official build. The characters could be caricatures of ourselves or perhaps crossovers of our various games.
tentus wrote:What about a fighting game, like Indie Brawl (which is like Smash Bros in turn). Create a system by which members of the community can develop characters that the project coordinator can put into an official build. The characters could be caricatures of ourselves or perhaps crossovers of our various games.