Mars Lander. Any collaborators? Noobs welcome.
Re: Mars Lander. Any collaborators? Noobs welcome.
Well - its' alive in the sense it is completed and now paused.
https://togfox.itch.io/mars-lander
Most collaboration happened by PM and by github. The source code is available and there are many ways to enhance it and I'm happy to help people with that.
In the meantime, I'm planning a desktop naval battle strategy game.
https://togfox.itch.io/mars-lander
Most collaboration happened by PM and by github. The source code is available and there are many ways to enhance it and I'm happy to help people with that.
In the meantime, I'm planning a desktop naval battle strategy game.
Last project:
https://togfox.itch.io/hwarang
A card game that brings sword fighting to life.
Current project:
Idle gridiron. Set team orders then idle and watch: https://togfox.itch.io/idle-gridiron
https://togfox.itch.io/hwarang
A card game that brings sword fighting to life.
Current project:
Idle gridiron. Set team orders then idle and watch: https://togfox.itch.io/idle-gridiron
Re: Mars Lander. Any collaborators? Noobs welcome.
Oh, well, for some reasons, i was thinking that it was paused in developmenttogFox wrote: ↑Sun Feb 06, 2022 1:53 am Well - its' alive in the sense it is completed and now paused.
https://togfox.itch.io/mars-lander
Most collaboration happened by PM and by github. The source code is available and there are many ways to enhance it and I'm happy to help people with that.
In the meantime, I'm planning a desktop naval battle strategy game.
Anyway, good luck with next game
(And, uh, thanks for using "aspect.lua", if you still need it functionality, don't forget to check "Resolution Solution" since it is updated (or, rather, rebrended) version)
And, btw, if you check "Game Distribution" page, there (kikito if i remember correctly) updated it, so there you can find new way instructions how to easily *build* AppImage file for Linux, so if you think someone need linux port of your game, check it
Or pm me so i can try build it for you (or even test if it even works), since I'm on linux (not arch btw)
Re: Mars Lander. Any collaborators? Noobs welcome.
That's a good idea, I don't know if you are thinking on a more complex game but I want to develop that naval strategy game that has been built so many times in electronic devices, I'm not sure how it's called but I find it very interesting and not so hard to develop. If you add network capabilities to play online it could have quite success I thinktogFox wrote: ↑Sun Feb 06, 2022 1:53 am Well - its' alive in the sense it is completed and now paused.
https://togfox.itch.io/mars-lander
Most collaboration happened by PM and by github. The source code is available and there are many ways to enhance it and I'm happy to help people with that.
In the meantime, I'm planning a desktop naval battle strategy game.
Re: Mars Lander. Any collaborators? Noobs welcome.
This is the github page: https://github.com/togfoxy/Mars-Lander-reboot
That will give you source code that might run straight away. I'd love to hear what happens. I don't have LINUX so ... yeah!
glitchapp - check my signature and dev blog to see what I have in mind.glitchapp wrote:
Last project:
https://togfox.itch.io/hwarang
A card game that brings sword fighting to life.
Current project:
Idle gridiron. Set team orders then idle and watch: https://togfox.itch.io/idle-gridiron
https://togfox.itch.io/hwarang
A card game that brings sword fighting to life.
Current project:
Idle gridiron. Set team orders then idle and watch: https://togfox.itch.io/idle-gridiron
Re: Mars Lander. Any collaborators? Noobs welcome.
Re: Mars Lander. Any collaborators? Noobs welcome.
I think you're talking about Battleship.
Any code samples/ideas by me should be considered Public Domain (no attribution needed) license unless otherwise stated.
Re: Mars Lander. Any collaborators? Noobs welcome.
exactly! That was the game!
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