Mars Lander. Any collaborators? Noobs welcome.

General discussion about LÖVE, Lua, game development, puns, and unicorns.
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GVovkiv
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Re: Mars Lander. Any collaborators? Noobs welcome.

Post by GVovkiv »

Are this project still alive, lul?
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togFox
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Re: Mars Lander. Any collaborators? Noobs welcome.

Post by togFox »

Well - its' alive in the sense it is completed and now paused. :)

https://togfox.itch.io/mars-lander

Most collaboration happened by PM and by github. The source code is available and there are many ways to enhance it and I'm happy to help people with that.

In the meantime, I'm planning a desktop naval battle strategy game.
Last project:
https://togfox.itch.io/hwarang
A card game that brings sword fighting to life.
Current project:
Idle gridiron. Set team orders then idle and watch: https://togfox.itch.io/idle-gridiron
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GVovkiv
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Re: Mars Lander. Any collaborators? Noobs welcome.

Post by GVovkiv »

togFox wrote: Sun Feb 06, 2022 1:53 am Well - its' alive in the sense it is completed and now paused. :)

https://togfox.itch.io/mars-lander

Most collaboration happened by PM and by github. The source code is available and there are many ways to enhance it and I'm happy to help people with that.

In the meantime, I'm planning a desktop naval battle strategy game.
Oh, well, for some reasons, i was thinking that it was paused in development
Anyway, good luck with next game
(And, uh, thanks for using "aspect.lua", if you still need it functionality, don't forget to check "Resolution Solution" since it is updated (or, rather, rebrended) version)
And, btw, if you check "Game Distribution" page, there (kikito if i remember correctly) updated it, so there you can find new way instructions how to easily *build* AppImage file for Linux, so if you think someone need linux port of your game, check it
Or pm me so i can try build it for you (or even test if it even works), since I'm on linux (not arch btw)
glitchapp
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Re: Mars Lander. Any collaborators? Noobs welcome.

Post by glitchapp »

togFox wrote: Sun Feb 06, 2022 1:53 am Well - its' alive in the sense it is completed and now paused. :)

https://togfox.itch.io/mars-lander

Most collaboration happened by PM and by github. The source code is available and there are many ways to enhance it and I'm happy to help people with that.

In the meantime, I'm planning a desktop naval battle strategy game.
That's a good idea, I don't know if you are thinking on a more complex game but I want to develop that naval strategy game that has been built so many times in electronic devices, I'm not sure how it's called but I find it very interesting and not so hard to develop. If you add network capabilities to play online it could have quite success I think
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togFox
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Re: Mars Lander. Any collaborators? Noobs welcome.

Post by togFox »

GVovkiv wrote: Sun Feb 06, 2022 4:13 am pm me so i can try build it for you (or even test if it even works), since I'm on linux (not arch btw)
This is the github page: https://github.com/togfoxy/Mars-Lander-reboot

That will give you source code that might run straight away. I'd love to hear what happens. I don't have LINUX so ... yeah!
glitchapp wrote:
glitchapp - check my signature and dev blog to see what I have in mind.
Last project:
https://togfox.itch.io/hwarang
A card game that brings sword fighting to life.
Current project:
Idle gridiron. Set team orders then idle and watch: https://togfox.itch.io/idle-gridiron
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GVovkiv
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Re: Mars Lander. Any collaborators? Noobs welcome.

Post by GVovkiv »

togFox wrote: Sun Feb 06, 2022 7:49 am That will give you source code that might run straight away. I'd love to hear what happens. I don't have LINUX so ... yeah!
well, i produced appimage and it works, nice
https://github.com/Vovkiv/Mars-Lander-appimage
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milon
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Re: Mars Lander. Any collaborators? Noobs welcome.

Post by milon »

glitchapp wrote: Sun Feb 06, 2022 4:39 am ... I want to develop that naval strategy game that has been built so many times in electronic devices, I'm not sure how it's called but I find it very interesting and not so hard to develop...
I think you're talking about Battleship.
Any code samples/ideas by me should be considered Public Domain (no attribution needed) license unless otherwise stated.
glitchapp
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Re: Mars Lander. Any collaborators? Noobs welcome.

Post by glitchapp »

milon wrote: Tue Feb 08, 2022 5:15 pm
glitchapp wrote: Sun Feb 06, 2022 4:39 am ... I want to develop that naval strategy game that has been built so many times in electronic devices, I'm not sure how it's called but I find it very interesting and not so hard to develop...
I think you're talking about Battleship.
exactly! That was the game!
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