Jam starts on February 25th 23PM GMT+0 and ends on March 4th 23PM GMT+0.
Rules
Your game needs to be made with the LÖVE framework.
If possible provide a .love file with the rest of your builds, and clearly state which version of LÖVE was used.
Notify about mature / sensitive content.
If your game features such content you should have some warning in the description or when the game first loads up.
The game must be made during the jam.
Existing basecode and libraries can be used. Games made before the jam are not basecode, and go against the spirit of the jam.
Assets must be made during the jam.
Logo, intro and fonts are exceptions to this rule. If you do use existing assets you must state that in your game's description and credit the author! People voting should encourage assets made during the jam.
You can work alone or as a team. Find teammates in our Discord!
There is no restriction on the number of members, but the more people, the harder it is to get organized, so 2/4 works best.
Do it for the fun and the experience.
Even though the jam is rated, the most important thing is to enjoy the challenge.
The theme is optional.
It will be provided as inspiration 1 day before the jam starts.
Tips
Check out these amazinglibraries and tools to speed up your game development!
There is the wiki and some greattutorials out there that teach you how to use LÖVE!
Join the fabulousDiscord to chat with other Lovers! Or discuss with them in the irc and subreddit
Get a cool intro by using the community made LÖVE splashes!
You can share your progress by tweeting with the #lovejam2022 hashtag!
Follow us at @obey_love to find out other cool projects.
Gunroar:Cannon() wrote: ↑Sun Jan 23, 2022 9:21 am
Optional theme? Aren't some scores basedon how well the theme was used?
The games are rated based on Gameplay, Sound, Mood and Graphics, use of the theme is encouraged but not a requirement! People prefer games that make good use of the theme and took inspiration from it, it also serves as a way to know if a game was made during the jam or not
The theme is released roughly one day before the jam starts, so be prepared, the Discord always knows first, but I'll also announce it here, on Twitter and on Reddit!
I wish you all good luck, I hope to see your entries.
for i, person inipairs(everybody) do [tab]ifnot person.obey then person:setObey(true) end end
love.system.openURL(github.com/pablomayobre)
Gunroar:Cannon() wrote: ↑Sun Jan 23, 2022 9:21 am
Woot, woot...
But me needs that theme *starts sweating intensily*
Optional theme? Aren't some scores basedon how well the theme was used?
Maybe the theme is optional? Not as in it's an option to follow the theme or not, but the theme is the idea of having options?
Any code samples/ideas by me should be considered Public Domain (no attribution needed) license unless otherwise stated.
milon wrote: ↑Tue Jan 25, 2022 4:06 pm
Maybe the theme is optional? Not as in it's an option to follow the theme or not, but the theme is the idea of having options?
Wrong unfortunately haha but it's not a bad idea so I'll definitely save it... who knows when I'll need a new idea for a theme
for i, person inipairs(everybody) do [tab]ifnot person.obey then person:setObey(true) end end
love.system.openURL(github.com/pablomayobre)