Understandable. Well multiplayer is something I'm not really interested in and collision detection also still is an issue for me. Good thing is I got some time to "waste" atm which means I can try some things for collision detection while integrating the new lander system I prototyped into the actual project. Lets see how it goes If you find some time feel free to comment on the changes I'll suggest for collisions when they are up
Mars Lander. Any collaborators? Noobs welcome.
Re: Mars Lander. Any collaborators? Noobs welcome.
Re: Mars Lander. Any collaborators? Noobs welcome.
It took a mammoth amount of group effort and I thought I'd never see it:
https://github.com/togfoxy/MarsLander/r ... /tag/v0.11
v0.11.
It has some performance gains that were holding back old and new players so we think we have made a difference in that space. It has co-op and I've tested on a LAN but I don't have friends so would love to hear if it works over a real internet.
Huge effort from MadByte and Philbywhizz on this one. It was good to see Milon poke his head in as well. End-of-year exams will be winding up soon so perhaps we'll see more people come and say 'hi' and ask for a small (or big) task to do.
v0.12 could be anything but it might have more co-op features and perhaps a new physics/handling model. 8-)
https://github.com/togfoxy/MarsLander/r ... /tag/v0.11
v0.11.
It has some performance gains that were holding back old and new players so we think we have made a difference in that space. It has co-op and I've tested on a LAN but I don't have friends so would love to hear if it works over a real internet.
Huge effort from MadByte and Philbywhizz on this one. It was good to see Milon poke his head in as well. End-of-year exams will be winding up soon so perhaps we'll see more people come and say 'hi' and ask for a small (or big) task to do.
v0.12 could be anything but it might have more co-op features and perhaps a new physics/handling model. 8-)
Last project:
https://togfox.itch.io/hwarang
A card game that brings sword fighting to life.
Current project:
Turn-based PBEM horse stable (racing) management sim: https://togfox.itch.io/horse-stable-manager
https://discord.gg/HeHgwE5nsZ
https://togfox.itch.io/hwarang
A card game that brings sword fighting to life.
Current project:
Turn-based PBEM horse stable (racing) management sim: https://togfox.itch.io/horse-stable-manager
https://discord.gg/HeHgwE5nsZ
- Gunroar:Cannon()
- Party member
- Posts: 1139
- Joined: Thu Dec 10, 2020 1:57 am
Re: Mars Lander. Any collaborators? Noobs welcome.
Heheh...hi
You may need to tweak the collision for this one. The main ship is 37x62 at the middle of the 128x128 picture (res larger so I could do attachments to lander) ... so ... yeah. Hopefully it can be done
I could add more attachments later...
Note: All small pixel mistakes will be fixed when I add more stuff
You may need to tweak the collision for this one. The main ship is 37x62 at the middle of the 128x128 picture (res larger so I could do attachments to lander) ... so ... yeah. Hopefully it can be done
I could add more attachments later...
Note: All small pixel mistakes will be fixed when I add more stuff
- Attachments
-
- newship.zip
- The ship stuff!
- (4.72 KiB) Downloaded 232 times
Re: Mars Lander. Any collaborators? Noobs welcome.
ooo - I like that!! I'm sure the adjustments you mention are very easily done. There is a ticket to animate those legs so it's great they are split out. Thanks!!
Last project:
https://togfox.itch.io/hwarang
A card game that brings sword fighting to life.
Current project:
Turn-based PBEM horse stable (racing) management sim: https://togfox.itch.io/horse-stable-manager
https://discord.gg/HeHgwE5nsZ
https://togfox.itch.io/hwarang
A card game that brings sword fighting to life.
Current project:
Turn-based PBEM horse stable (racing) management sim: https://togfox.itch.io/horse-stable-manager
https://discord.gg/HeHgwE5nsZ
Re: Mars Lander. Any collaborators? Noobs welcome.
I like it. It's good. It's lost it's cuteness though. Perhaps that's fine. I'll resize it and I'm sure it will grow on me.
Last project:
https://togfox.itch.io/hwarang
A card game that brings sword fighting to life.
Current project:
Turn-based PBEM horse stable (racing) management sim: https://togfox.itch.io/horse-stable-manager
https://discord.gg/HeHgwE5nsZ
https://togfox.itch.io/hwarang
A card game that brings sword fighting to life.
Current project:
Turn-based PBEM horse stable (racing) management sim: https://togfox.itch.io/horse-stable-manager
https://discord.gg/HeHgwE5nsZ
Re: Mars Lander. Any collaborators? Noobs welcome.
This is better. 50% size. Buildings added for context/reference.
Last project:
https://togfox.itch.io/hwarang
A card game that brings sword fighting to life.
Current project:
Turn-based PBEM horse stable (racing) management sim: https://togfox.itch.io/horse-stable-manager
https://discord.gg/HeHgwE5nsZ
https://togfox.itch.io/hwarang
A card game that brings sword fighting to life.
Current project:
Turn-based PBEM horse stable (racing) management sim: https://togfox.itch.io/horse-stable-manager
https://discord.gg/HeHgwE5nsZ
- Philbywhizz
- Prole
- Posts: 24
- Joined: Mon May 13, 2013 3:17 am
- Location: Brisbane, Australia
- Contact:
Re: Mars Lander. Any collaborators? Noobs welcome.
I like, it looks a lot more lander-ish than the old moth.
Philbywhizz.com - a blog too far...
Re: Mars Lander. Any collaborators? Noobs welcome.
Ooops. I tried to clean up the sprite after shrinking it so it has crisp lines and I turned it into a monstrosity.
Last project:
https://togfox.itch.io/hwarang
A card game that brings sword fighting to life.
Current project:
Turn-based PBEM horse stable (racing) management sim: https://togfox.itch.io/horse-stable-manager
https://discord.gg/HeHgwE5nsZ
https://togfox.itch.io/hwarang
A card game that brings sword fighting to life.
Current project:
Turn-based PBEM horse stable (racing) management sim: https://togfox.itch.io/horse-stable-manager
https://discord.gg/HeHgwE5nsZ
Re: Mars Lander. Any collaborators? Noobs welcome.
If anyone (Gunroar) wants to clean this up, it needs to be 31 pixels x 44 pixels including the lander legs. Making 128 x 128 and then shrinking down makes it fuzzy.
Last project:
https://togfox.itch.io/hwarang
A card game that brings sword fighting to life.
Current project:
Turn-based PBEM horse stable (racing) management sim: https://togfox.itch.io/horse-stable-manager
https://discord.gg/HeHgwE5nsZ
https://togfox.itch.io/hwarang
A card game that brings sword fighting to life.
Current project:
Turn-based PBEM horse stable (racing) management sim: https://togfox.itch.io/horse-stable-manager
https://discord.gg/HeHgwE5nsZ
- Gunroar:Cannon()
- Party member
- Posts: 1139
- Joined: Thu Dec 10, 2020 1:57 am
Re: Mars Lander. Any collaborators? Noobs welcome.
Thanks. It's just based off that one on the start screenPhilbywhizz wrote: ↑Fri Nov 19, 2021 7:42 am I like, it looks a lot more lander-ish than the old moth.
Can't it be (though cheap) resized through love.draw? Or you need it t have a certain lower res feel?
Who is online
Users browsing this forum: No registered users and 3 guests