LÖVE 0.7.0 Game Slave released
- bartbes
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Re: LÖVE 0.7.0 Game Slave released
Yeah, the behavior of the old code was actually newWorld(-w, -h, w, h), which was why I objected to it in the first place.
Re: LÖVE 0.7.0 Game Slave released
Well, I just switched to newWorld(-w, -h, w, h) and my game is working now. I guess I'll just leave it now since I'm too lazy to figure out how it turned out that my world has always been four times bigger than I thought.
- TechnoCat
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Re: LÖVE 0.7.0 Game Slave released
The rectangle:VideroBoy wrote:Well, I just switched to newWorld(-w, -h, w, h) and my game is working now. I guess I'll just leave it now since I'm too lazy to figure out how it turned out that my world has always been four times bigger than I thought.
(0,0), (1,0), (1,1), (0,1)
is four times smaller than the rectangle:
(-1,1), (1,1), (1,-1), (-1,-1)
Re: LÖVE 0.7.0 Game Slave released
I tried 0.7.0 now...
win32 zip
win32 installer
even SSE version
but I get always Italian to English translation:this happens with love.exe alone
and .love files
my PC specs are:
win32 zip
win32 installer
even SSE version
but I get always Italian to English translation:
Code: Select all
There was an error in love.exe. The application will be closed.
There has been the loss of data on which it was working.
Report the problem to Microsoft.
We have created an error report that you can send. The contents of the report will be confidential and anonymous.
To see what data this error report contains, click here
[Debug] [Send Error Report] [do not send]
and .love files
my PC specs are:
Code: Select all
Windows XP Professional
Version 2002
Service Pack 3
AMD Sempron Processor 2800+
Bartoleo
Re: LÖVE 0.7.0 Game Slave released
Bleh, still has the same weird jittery framerate issue. I hate my video card.
Good to see it's released, though it would've been nice to have some demos of the new features.
Good to see it's released, though it would've been nice to have some demos of the new features.
- TechnoCat
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Re: LÖVE 0.7.0 Game Slave released
http://love2d.org/forums/viewtopic.php?f=4&t=2138Xkeeper wrote:Good to see it's released, though it would've been nice to have some demos of the new features.
http://love2d.org/forums/viewtopic.php?f=4&t=2136
Re: LÖVE 0.7.0 Game Slave released
I tried running DebugView and then launched love 0.7.0
the only debug messages I have are:
and then "crash"
I'm the only one with this problem?
the only debug messages I have are:
Code: Select all
Create (Playback), SampleRate: 48000, NumChannels: 6, SampleSize: 16
Close (Playback), Bytes written: 6144
Create (Playback), SampleRate: 48000, NumChannels: 6, SampleSize: 16
Close (Playback), Bytes written: 248832
Create (Playback), SampleRate: 48000, NumChannels: 6, SampleSize: 16
Close (Playback), Bytes written: 244224
[4048] Call Into DrvCreateLayerContext
[4048] Call Into DrvCreateLayerContext
I'm the only one with this problem?
Bartoleo
Re: LÖVE 0.7.0 Game Slave released
FIXED...
not so well fixed but fixed...
I downloaded latest drivers for my crappy card (S3 Via k8m800) which has poor Open Gl support...
I had to lower "Hardware Accelaration" to none and now they work... it's slow
not so well fixed but fixed...
I downloaded latest drivers for my crappy card (S3 Via k8m800) which has poor Open Gl support...
I had to lower "Hardware Accelaration" to none and now they work... it's slow
Bartoleo
Re: LÖVE 0.7.0 Game Slave released
Is there 64 bit windows version? I have the 32, it works fine but crashes when it should show the error screen.
- bartbes
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Re: LÖVE 0.7.0 Game Slave released
That would be issue #135.
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