What's everyone working on? (tigsource inspired)
- Robin
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Re: What's everyone working on? (tigsource inspired)
Neat! Me likey the wavy grass!
Help us help you: attach a .love.
Re: What's everyone working on? (tigsource inspired)
Yea that does look really good , Great job!, Ninwa and I have also been working on a platforming RPGKadaj wrote:Hello! I'm working this platforming game with my brother. The video is quite old now and improvements are made but due to upcoming holidays and such the project has been inactive about two weeks now. :/ The plan is continue the project after holidays. And LÖVE rocks!
http://www.youtube.com/watch?v=Ju7CJb7wjFQ
@rynesaur
Re: What's everyone working on? (tigsource inspired)
Thanks! project page is https://code.google.com/p/as3tmlib/ Feel free to check the source and etc. Btw. is it possible disable smoothing when scaling bitmapfont?
- tentus
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Re: What's everyone working on? (tigsource inspired)
Interesting stuff, your code is much less verbose than mine... I may end up using some of your collision code in my projects (physics is sadly limited...)Kadaj wrote:Thanks! project page is https://code.google.com/p/as3tmlib/ Feel free to check the source and etc.
Kurosuke needs beta testers
- TechnoCat
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Re: What's everyone working on? (tigsource inspired)
Whoa, I got excited watching this.Kadaj wrote:Hello! I'm working this platforming game with my brother. The video is quite old now and improvements are made but due to upcoming holidays and such the project has been inactive about two weeks now. :/ The plan is continue the project after holidays. And LÖVE rocks!
http://www.youtube.com/watch?v=Ju7CJb7wjFQ
http://love2d.org/wiki/%28Image%29:setFilterKadaj wrote:Btw. is it possible disable smoothing when scaling bitmapfont?
Re: What's everyone working on? (tigsource inspired)
Hmm, So you mean this should work?
Code: Select all
image = love.graphics.newImage("image.png")
image:setFilter("nearest", "nearest")
font = love.graphics.newImageFont(image, "abc...")
Re: What's everyone working on? (tigsource inspired)
If your image was scaled up, it'd be fuzzy.Kadaj wrote:Hmm, So you mean this should work?
Code: Select all
image = love.graphics.newImage("image.png") image:setFilter("nearest", "nearest") font = love.graphics.newImageFont(image, "abc...")
Scaled down, fuzzy.
I like linear. :U
Hello, I am not dead.
Re: What's everyone working on? (tigsource inspired)
It looks way better for pixel art.zac352 wrote:If your image was scaled up, it'd be fuzzy.
Scaled down, fuzzy.
I like linear. :U
- TechnoCat
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Re: What's everyone working on? (tigsource inspired)
I usually do Image:setFilter("linear","nearest").
Then it tries to preserve details shrinking, but doesn't create any enlarging.
Then it tries to preserve details shrinking, but doesn't create any enlarging.
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