What's everyone working on? (tigsource inspired)

General discussion about LÖVE, Lua, game development, puns, and unicorns.
User avatar
Robin
The Omniscient
Posts: 6506
Joined: Fri Feb 20, 2009 4:29 pm
Location: The Netherlands
Contact:

Re: What's everyone working on? (tigsource inspired)

Post by Robin »

Neat! Me likey the wavy grass!
Help us help you: attach a .love.
User avatar
Ryne
Party member
Posts: 444
Joined: Fri Jan 29, 2010 11:10 am

Re: What's everyone working on? (tigsource inspired)

Post by Ryne »

Kadaj wrote:Hello! I'm working this platforming game with my brother. The video is quite old now and improvements are made but due to upcoming holidays and such the project has been inactive about two weeks now. :/ The plan is continue the project after holidays. And LÖVE rocks! :)

http://www.youtube.com/watch?v=Ju7CJb7wjFQ
Yea that does look really good :), Great job!, Ninwa and I have also been working on a platforming RPG :)
@rynesaur
Kadaj
Prole
Posts: 7
Joined: Tue Dec 07, 2010 12:25 pm

Re: What's everyone working on? (tigsource inspired)

Post by Kadaj »

Thanks! project page is https://code.google.com/p/as3tmlib/ Feel free to check the source and etc. Btw. is it possible disable smoothing when scaling bitmapfont? :)
User avatar
tentus
Inner party member
Posts: 1060
Joined: Sun Oct 31, 2010 7:56 pm
Location: Appalachia
Contact:

Re: What's everyone working on? (tigsource inspired)

Post by tentus »

Kadaj wrote:Thanks! project page is https://code.google.com/p/as3tmlib/ Feel free to check the source and etc.
Interesting stuff, your code is much less verbose than mine... I may end up using some of your collision code in my projects (physics is sadly limited...)
Kurosuke needs beta testers
User avatar
TechnoCat
Inner party member
Posts: 1611
Joined: Thu Jul 30, 2009 12:31 am
Location: Milwaukee, WI
Contact:

Re: What's everyone working on? (tigsource inspired)

Post by TechnoCat »

Kadaj wrote:Hello! I'm working this platforming game with my brother. The video is quite old now and improvements are made but due to upcoming holidays and such the project has been inactive about two weeks now. :/ The plan is continue the project after holidays. And LÖVE rocks! :)

http://www.youtube.com/watch?v=Ju7CJb7wjFQ
Whoa, I got excited watching this.
Kadaj wrote:Btw. is it possible disable smoothing when scaling bitmapfont? :)
http://love2d.org/wiki/%28Image%29:setFilter
Kadaj
Prole
Posts: 7
Joined: Tue Dec 07, 2010 12:25 pm

Re: What's everyone working on? (tigsource inspired)

Post by Kadaj »

Hmm, So you mean this should work?

Code: Select all

image = love.graphics.newImage("image.png")
image:setFilter("nearest", "nearest")
font = love.graphics.newImageFont(image, "abc...")
User avatar
zac352
Party member
Posts: 496
Joined: Sat Aug 28, 2010 8:13 pm
Location: In your head.
Contact:

Re: What's everyone working on? (tigsource inspired)

Post by zac352 »

Kadaj wrote:Hmm, So you mean this should work?

Code: Select all

image = love.graphics.newImage("image.png")
image:setFilter("nearest", "nearest")
font = love.graphics.newImageFont(image, "abc...")
If your image was scaled up, it'd be fuzzy.
Scaled down, fuzzy.

I like linear. :U
Hello, I am not dead.
User avatar
thelinx
The Strongest
Posts: 857
Joined: Fri Sep 26, 2008 3:56 pm
Location: Sweden

Re: What's everyone working on? (tigsource inspired)

Post by thelinx »

zac352 wrote:If your image was scaled up, it'd be fuzzy.
Scaled down, fuzzy.

I like linear. :U
It looks way better for pixel art.
User avatar
TechnoCat
Inner party member
Posts: 1611
Joined: Thu Jul 30, 2009 12:31 am
Location: Milwaukee, WI
Contact:

Re: What's everyone working on? (tigsource inspired)

Post by TechnoCat »

I usually do Image:setFilter("linear","nearest").
Then it tries to preserve details shrinking, but doesn't create any enlarging.
Czrlos
Prole
Posts: 14
Joined: Wed Nov 10, 2010 9:09 pm

Re: What's everyone working on? (tigsource inspired)

Post by Czrlos »

Image

Making this mini game as my learning project, next step is to figure out Enemies :|

*the background is scrolling down*
Post Reply

Who is online

Users browsing this forum: Bing [Bot] and 0 guests