Episode 1 - Setup & map
Episode 2 - Player character
Episode 3 - Animations
Episode 4 - Coins
Episode 5 - Obstacles & HP
Episode 6 - Enemy & Multiple Levels
Edit: Finally all episodes have been released! Any and all feedback is very welcome

I am trying to figure out if this is positive or negative (or neither, haha)
I love the physics module, I use it in probably 90% of my games. I think it's a bit underused due to a perception of it being clunky and/or overkill.
Thank you for posting the video!
Thank you again for posting the latest video and for your in-depth feedback, it's greatly appreciated. I indeed intend to cover love.math.random and the upsides of it (probably when I make a rogue-like tutorial series down the road). When the randomization is not that "important" I tend to just use math.random.
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