"No game" screen for some Android users
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- FloatingBanana
- Prole
- Posts: 22
- Joined: Sat Mar 02, 2019 4:57 pm
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"No game" screen for some Android users
I made an Android build for my game using the ApkTool method. It worked fine on my phone, but some users reported that they couldn't play the game because a "no game" screen is displayed. Can anyone explain what's going on here?
Code: Select all
if anyMistake(self.english) then
print("Sorry, english is not my first language")
end
Re: "No game" screen for some Android users
One scenario it can fail when it failed to extract the `game.love` to the internal storage. It's probably bit hard but I'd ask for logcat to be sure.
Profile. Do you encounter crashes in LÖVE Android and wanna send me logcats? Please hit me up in LÖVE Discord and send the full logcat file!
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