how to rotate a square accordingly to the mouse x and y?
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how to rotate a square accordingly to the mouse x and y?
So i have this square and i want to rotate it, so that it faces the mouse position, but im not sure how to do it. I have gotten the mouse x and y already.
Re: how to rotate a square accordingly to the mouse x and y?
Code: Select all
local angle = math.atan2(y, x)
Tools: Hot Particles, LuaPreprocess, InputField, (more) Games: Momento Temporis
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