Hi guys,
I'm trying to create an effect where particles spawn around (but not inside) a circle. Sorta like the particles that spawn when a pokemon is caught.
At first I thought I could do this by setting an offset, but I don't see any option to only spawn particles a certain distance away from the emitter.
I also considered just using a ton of emitters along the outside of the circle but that seems super inefficient.
I am also considering using a massive acceleration to teleport the particles to the boundaries of the sphere. This also seems like a hacky solution because the particles will still spawn from the center and their appearance will be delayed.
What is the best way of doing this?
Thanks,
Harrison
How to spawn particles around a circle?
Re: How to spawn particles around a circle?
ParticleSystem:setEmissionArea
distribution might be 'borderellipse' or 'borderrectangle' just before dx and dy.
distribution might be 'borderellipse' or 'borderrectangle' just before dx and dy.
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