Code: Select all
Error
wrap_Math.lua:35: Cannot push love object to Lua: unexpected alignment (pointer is 0x7a2453c8 but alignment should be 16)
Traceback
[C]: in function
'_getRandomGenerator'
wrap_Math.lua:35: in main chunk
[C]: at 0x000x0780
[C]: in function 'require'
[C]: in function 'xpcall'
[C]: in function 'xpcall'
My guess is that LÖVE uses a feature that the iPhone 5 isn't compatible with. Consulting the chart at the following link: https://developer.apple.com/library/arc ... atrix.html leads me to believe that LÖVE uses arm64, metal, or opengles-3. If LÖVE uses one of these, then I can list it in a .plist file to say that the device just isn't supported, no big deal.
To recreate, run LÖVE on the iPhone 5 emulator and run a game. The problem has persisted for me no matter what game I run; even a .love file consisting of an empty main.lua still has the error.
I am running MacOS Mojave 10.14.6 on a MacBook (Retina, 12-inch, Early 2015). Xcode version is 11.3.1, LÖVE version is 11.3 .
Thank you.