Here is Fakeman, a weird ghetto pacman clone.
You run around a random level, eat all the pellets to move to the next level, and pickup powerups to eat ghosts. Don't run out of lives or you DIE! Infinite also!
control: arrow keys, f5 to generate a new map
Download the source code here! https://github.com/jordan4ibanez/Fake-Man
Or just download it here
Here's a video
[youtube]https://youtu.be/qxuz4Dc2kNU[/youtube]
Fakeman, a ghetto pacman clone
- jordan4ibanez
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Fakeman, a ghetto pacman clone
Last edited by jordan4ibanez on Sat Jan 25, 2020 1:21 am, edited 12 times in total.
Check out my Github: https://github.com/jordan4ibanez/
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Re: Fakeman, a ghetto pacman clone
You'll have to edit your post because it got messed up, most notably there's no download link.
- jordan4ibanez
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Re: Fakeman, a ghetto pacman clone
Thanks! Fixed
Check out my Github: https://github.com/jordan4ibanez/
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- jordan4ibanez
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Re: Fakeman, a ghetto pacman clone
I uploaded a new version that properly scales to the screen size, also there is now pathfinding, but "demons" seem to want to stack on top of each other
Check out my Github: https://github.com/jordan4ibanez/
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Re: Fakeman, a ghetto pacman clone
It would be nice if it played a bit more like OG pacman, i.e. the character never stops and the walls are thin plates instead of solid bricks, and the ghosts are somewhat trying to catch you so you need to use powerups (and strategically too). With a bit of effort an infinite version could be made, that would be interesting.
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Re: Fakeman, a ghetto pacman clone
Well I'm glad you said that, because that's what I turned it into!raidho36 wrote: ↑Wed Jan 22, 2020 5:44 pm It would be nice if it played a bit more like OG pacman, i.e. the character never stops and the walls are thin plates instead of solid bricks, and the ghosts are somewhat trying to catch you so you need to use powerups (and strategically too). With a bit of effort an infinite version could be made, that would be interesting.
[youtube]https://youtu.be/qxuz4Dc2kNU[/youtube]
You can download it here, I'll update the forum post
https://github.com/jordan4ibanez/Fake-Man
-f5 generate new map if stuck
-space pauses the game
-arrow keys to move
-you have to eat half the pellets on the map to move on to the next level
still a few bugs here and there, but I like this alpha version. I'll work on respawning the ghosts tomorrow
Also, I have to think about creating a pacman maze style generator, it's extremely complex so it's gonna take a while
Check out my Github: https://github.com/jordan4ibanez/
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Re: Fakeman, a ghetto pacman clone
Some of the pellets are inaccessible. You resolve this by finding all "islands" and making sure that there's only one of it, by breaking some walls between separate islands.
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Re: Fakeman, a ghetto pacman clone
I fixed that for now, created a stock map temporarily. Also, shaders are moving along. (A glitch from earlier)
Check out my Github: https://github.com/jordan4ibanez/
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- jordan4ibanez
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Re: Fakeman, a ghetto pacman clone
So I got the shaders right, but it slowed the game down, but this is what it looks like for now, with shaders disabled
https://youtu.be/SWI9TNtLRBc
https://youtu.be/SWI9TNtLRBc
Check out my Github: https://github.com/jordan4ibanez/
It's a dumpster
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Re: Fakeman, a ghetto pacman clone
might want to limit FPS, i'm getting 450 fps and things are going way to fast. otherwise, good job!
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