I'm trying to use https://bitbucket.org/MartinFelis/love-android-sdl2 to make an .apk for the Play Store. After loading the project and setting the NDK for Gradle, I can build it successfully. But when I run it on the emulator or a real device, I get an error similar to this:
An issue has been open for awhile here: https://bitbucket.org/MartinFelis/love- ... -_sharedso
I'm on Mojave with the latest Android Studio (3.5.1) and latest versions of all tools. I tried using the 19.2 ndk instead of 20.1, to no effect, and using the default older versions of Gradle and the Android Gradle plugin. I'd appreciate any tips for how to debug.
Alternately, what's the recommended process for building and signing an .apk for the Play Store? It's hopefully obvious, but I'm not an Android expert. Thanks in advance.
Anyone successfully using Android Studio on MacOS? - "libc++_shared.so" error
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Re: Anyone successfully using Android Studio on MacOS? - "libc++_shared.so" error
I've now tried the APKTool method, since that seems to be what folks are generally doing?
Those instructions work fine and I can rebuild the apk with no errors, but the new apk fails to install with "App not installed."
I suspect this is mostly related to my OS. Would it be more expedient to track down a Win or Linux box to get this done with?
My project is here, not that it should matter for Android packaging.
Thanks!
Those instructions work fine and I can rebuild the apk with no errors, but the new apk fails to install with "App not installed."
I suspect this is mostly related to my OS. Would it be more expedient to track down a Win or Linux box to get this done with?
My project is here, not that it should matter for Android packaging.
Thanks!
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