The files of kingdom rush are obfuscated, which is a shame because I wanted to see how he implemented a mechanic. (Arrow path more specifically)
Even a bigger shame because I had some modding plans.
Is it that easy to reverse-engineer a love2d game?
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Re: Is it that easy to reverse-engineer a love2d game?
I remember one of the developers said it was made in Unity, its a different team inside the company the one that did Iron Marines. Maybe Kingdom Rush Vengeance will be in Love2dDo you know if their other game, Iron Marines, is also done using Löve?
Re: Is it that easy to reverse-engineer a love2d game?
Without even looking at it, I could tell they're simply visualizing A* pathfinding results.KayleMaster wrote: ↑Tue Jul 30, 2019 10:18 pm The files of kingdom rush are obfuscated, which is a shame because I wanted to see how he implemented a mechanic. (Arrow path more specifically)
Even a bigger shame because I had some modding plans.
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