[lib] CTRL - input handling

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D0NM
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Re: [lib] CTRL - input handling

Post by D0NM »

i've almost customized Tactile lib (on unplugging / re-lugging gamepads during the game).
But I'm going to move to Love2D 11.x one day.

So I'm going to test this neat lib again.
Our LÖVE Gamedev blog Zabuyaki (an open source retro beat 'em up game). Twitter: @Zabuyaki.
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Connorses
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Re: [lib] CTRL - input handling

Post by Connorses »

Is there a mirror for this? The BitBucket repos are both gone. Same for the other input library I was looking at on the wiki. Would be nice to know if D0NM got it working.
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GVovkiv
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Re: [lib] CTRL - input handling

Post by GVovkiv »

Connorses wrote: Wed Mar 22, 2023 8:47 pm Is there a mirror for this? The BitBucket repos are both gone. Same for the other input library I was looking at on the wiki. Would be nice to know if D0NM got it working.
You could try "Baton" instead, it available on github
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