64 bit android apk file

Questions about the LÖVE API, installing LÖVE and other support related questions go here.
Forum rules
Before you make a thread asking for help, read this.
Post Reply
AndyDuff
Prole
Posts: 26
Joined: Fri Jun 29, 2018 10:27 pm

64 bit android apk file

Post by AndyDuff »

Hi all,

I have a question, which I suspect is a novice question, so apologies in advance.

I have been using Martin Fella's excellent 'startgamedev' to convert my .love file into a .apk file. Using this I have published my game, 'Push Blox' on Google Play. Now however Google is now telling me that I need to supply 64 bit .apk files. (Presumably then the .apk files that 'startgamedev' spits out are 32 bit.)

Is there a straightforward way to adjust somehow the startgamedev package to make it produce 64 bit apk files? Is it connected to the underlying love-android-sdl2 file? Is there a separate sdl file for 64 bit?

Thanks in advance.
TheHUG
Citizen
Posts: 62
Joined: Sun Apr 01, 2018 4:21 pm

Re: 64 bit android apk file

Post by TheHUG »

There were some threads about this recently, here's one:
https://love2d.org/forums/viewtopic.php?f=4&t=86733

and this one seems to have a happy ending:
https://love2d.org/forums/viewtopic.php ... 20#p227820
AndyDuff
Prole
Posts: 26
Joined: Fri Jun 29, 2018 10:27 pm

Re: 64 bit android apk file

Post by AndyDuff »

Thank you very much for forwarding these threads! For some reason I couldn't find them when I searched earlier.

I will follow these up.

Thanks again!
dj--alex@ya.ru
Prole
Posts: 23
Joined: Sat Jun 17, 2017 1:23 pm

Re: 64 bit android apk file

Post by dj--alex@ya.ru »

unfortunately i don';t found a solution to Startgamedev APK converter

It still 32 bit only
and i dont know how update it to 64bit
Authors leave his project i thinks ...
User avatar
milon
Party member
Posts: 472
Joined: Thu Jan 18, 2018 9:14 pm

Re: 64 bit android apk file

Post by milon »

This is an issue that's bothered me for quite a while. One of the reasons I started using love was it claims to be able to create Android games. Which is sort of can. But if you want to publish on the Play Store, there's no way to do that. (Not that I have anything to publish - IRL got really busy so that's just a pipe dream for me.) I'd really love to see a legit way to create 64-bit APK's from .love files.

EDIT - That's actually in the works right now, it looks like! The MartinFelis Android repo/mirror is currently being updated!
https://love2d.org/forums/viewtopic.php ... 30#p229215
Any code samples/ideas by me should be considered Public Domain (no attribution needed) license unless otherwise stated.
Post Reply

Who is online

Users browsing this forum: Ahrefs [Bot], Bing [Bot], Google [Bot] and 2 guests