Vine AI graphics.

Questions about the LÖVE API, installing LÖVE and other support related questions go here.
Forum rules
Before you make a thread asking for help, read this.
Post Reply
User avatar
TechnoCat
Inner party member
Posts: 1611
Joined: Thu Jul 30, 2009 12:31 am
Location: Milwaukee, WI
Contact:

Vine AI graphics.

Post by TechnoCat »

I'm having a go at AI and i'm trying to do a procedural vine with branches. However, I'm unsure how I would draw this vine.

Should I:
a. Pixels on imageData. Enlarge for that retro feel.
b. Tiling images creatively. Utilize the spritebatch.
c. Cubic splines with matching first derivatives. And then fill them. Numerical methods! :3
d. Crude polygons. BLOCKS! Or maybe a ton of circles. Spritebatch.
e. other

Oh, and removing love.graphics.clear() is out. Doesn't work on all machines uniformly. And I'm leaning towards option C. I just might need a little help (probably a lot) on it.
User avatar
arquivista
No longer with us
Posts: 266
Joined: Tue Jul 06, 2010 8:39 am
Location: Insert Geolocation tag here
Contact:

Re: Vine AI graphics.

Post by arquivista »

TechnoCat wrote:I'm having a go at AI and i'm trying to do a procedural vines with branches. However, I'm unsure how I would draw this vine.

Should I:
b.
b. Use photos of lovely vines with branches! ;D
http://assets.kaboose.com/media/00/00/0 ... 76x357.jpg

I think will be nice use single grapes shots and assemble them.
--------------------------------------------------------
To Do: Insert Signature Here
--------------------------------------------------------
User avatar
kikito
Inner party member
Posts: 3153
Joined: Sat Oct 03, 2009 5:22 pm
Location: Madrid, Spain
Contact:

Re: Vine AI graphics.

Post by kikito »

I'd go with
e. Other
And use just draw primitives: line & circle
When I write def I mean function.
User avatar
Mud
Citizen
Posts: 98
Joined: Fri Nov 05, 2010 4:54 am

Re: Vine AI graphics.

Post by Mud »

User avatar
zac352
Party member
Posts: 496
Joined: Sat Aug 28, 2010 8:13 pm
Location: In your head.
Contact:

Re: Vine AI graphics.

Post by zac352 »

a. Pixels on imageData. Enlarge for that retro feel.
+
d. Crude polygons.
Hello, I am not dead.
User avatar
arquivista
No longer with us
Posts: 266
Joined: Tue Jul 06, 2010 8:39 am
Location: Insert Geolocation tag here
Contact:

Re: Vine AI graphics.

Post by arquivista »

Mud wrote:Holy crap! It's the grapist! :o
"I gonna tie u tho the radiator and grape you!" "I gonna grape u in the mouth" "She's tottally begging to be graped" LOL... thx Mud! Funniest thing of the day!
--------------------------------------------------------
To Do: Insert Signature Here
--------------------------------------------------------
Post Reply

Who is online

Users browsing this forum: Bing [Bot], Google [Bot] and 4 guests