Sorry for the late answer, I didn't catch your comment. I will look into that. Thanks for the report.czak wrote: ↑Fri Dec 14, 2018 12:07 pm Unfortunately, I have some issues on Linux. Games for LÖVE 11 work fine, but for older games I'm getting the following error:
Is this something missing on my system?Code: Select all
/tmp/.mount_love.exMbEyE/usr/bin/love: error while loading shared libraries: libmng.so.1: cannot open shared object file: No such file or directory
polyamory - Multi-version LÖVE
Re: polyamory - Multi-version LÖVE
Re: polyamory - Multi-version LÖVE
Win7, fails to load .love-file if filepath contains spaces or non-ASCII characters.
Still, very useful tool.
Still, very useful tool.
Re: polyamory - Multi-version LÖVE
I looked into it and concluded that the error with spaces only happens when you start the game with drag & drop. Workaround: Use right-click and "Open with...". The non-ASCII thing is an encoding problem (UTF-8 vs. whatever encoding this Windows installation uses) that is probably not easily fixable.
My interest in the Windows version is in sharp decline, so nobody hold their breath for a new release. There were very few downloads anyway (11 downloads of the Windows release in 4 months). It's not worth the effort to fix it.
Re: polyamory - Multi-version LÖVE
Bugfix release 0.4.1 fixes path problems (drag & drop, did not work when game path has spaces in it), supports non-ASCII chars in paths on Windows and adds missing depencies to the Linux AppImage.
Re: polyamory - Multi-version LÖVE
Nice, thank you!
I tried to drag and drop, but it still seems to struggle with spaces. I'm on Windows, and it says it can't find "C:\Program" (assuming it tried to access "C:\Program Files\...").
I tried to drag and drop, but it still seems to struggle with spaces. I'm on Windows, and it says it can't find "C:\Program" (assuming it tried to access "C:\Program Files\...").
Last edited by Stifu on Sun Mar 24, 2019 9:02 pm, edited 1 time in total.
Zabuyaki, our upcoming beat 'em up: https://www.zabuyaki.com
Re: polyamory - Multi-version LÖVE
Ah, you have spaces in the path to love.exe, right? I only fixed it for the path to the .love file, ugh. Thinking is hard, sorry. I'll fix that.
Edit: hopefully fixed now in version 0.4.2
Edit: hopefully fixed now in version 0.4.2
Re: polyamory - Multi-version LÖVE
I can confirm it works now. Thanks.
Zabuyaki, our upcoming beat 'em up: https://www.zabuyaki.com
- yetneverdone
- Party member
- Posts: 448
- Joined: Sat Sep 24, 2016 11:20 am
- Contact:
Re: polyamory - Multi-version LÖVE
What if users want to provide their own ui? Maybe have the api easy for that?
My GameDev Website
Going Home:A Pixelated Horror Game
My Repositories!
Follow me lovingly!
Nga pala, pinoy ako.
Going Home:A Pixelated Horror Game
My Repositories!
Follow me lovingly!
Nga pala, pinoy ako.
Re: polyamory - Multi-version LÖVE
The ultimate goal for this project is to never see a UI at all, so I'd rather put my efforts towards that instead.yetneverdone wrote: ↑Mon Mar 25, 2019 5:55 am What if users want to provide their own ui? Maybe have the api easy for that?
Who is online
Users browsing this forum: Bing [Bot] and 0 guests