What's everyone working on? (tigsource inspired)

General discussion about LÖVE, Lua, game development, puns, and unicorns.
Nelvin
Party member
Posts: 124
Joined: Mon Sep 12, 2016 7:52 am
Location: Germany

Re: What's everyone working on? (tigsource inspired)

Post by Nelvin »

Here's a screen from our game with a less zoomed out view
Aztec_Apothecary.png
Aztec_Apothecary.png (643.28 KiB) Viewed 38973 times
User avatar
joqmos
Prole
Posts: 6
Joined: Mon Jan 02, 2017 3:29 am

Re: What's everyone working on? (tigsource inspired)

Post by joqmos »

Found out I actually can't do game development, so I decided to start from the bottom, that is, writing a Pong clone. Pretty basic right now.

Image

The source is at https://github.com/joqmos/lovely-pong
MissDanish
Citizen
Posts: 65
Joined: Wed Mar 07, 2018 11:21 pm

Re: What's everyone working on? (tigsource inspired)

Post by MissDanish »

--snip--
Last edited by MissDanish on Wed May 06, 2020 12:33 am, edited 2 times in total.
User avatar
joqmos
Prole
Posts: 6
Joined: Mon Jan 02, 2017 3:29 am

Re: What's everyone working on? (tigsource inspired)

Post by joqmos »

Made a mockup with updated graphics for my Pong clone:
Image
Last edited by joqmos on Sat Feb 16, 2019 12:10 am, edited 3 times in total.
KayleMaster
Party member
Posts: 234
Joined: Mon Aug 29, 2016 8:51 am

Re: What's everyone working on? (tigsource inspired)

Post by KayleMaster »

That's the prettiest pong that you can make in two colors I've ever seen
User avatar
zorg
Party member
Posts: 3468
Joined: Thu Dec 13, 2012 2:55 pm
Location: Absurdistan, Hungary
Contact:

Re: What's everyone working on? (tigsource inspired)

Post by zorg »

Gothic pong +1
(Or Cthulhu mythos pong, depending on the direction you wanna take it :3)
Me and my stuff :3True Neutral Aspirant. Why, yes, i do indeed enjoy sarcastically correcting others when they make the most blatant of spelling mistakes. No bullying or trolling the innocent tho.
User avatar
joqmos
Prole
Posts: 6
Joined: Mon Jan 02, 2017 3:29 am

Re: What's everyone working on? (tigsource inspired)

Post by joqmos »

KayleMaster wrote: Thu Feb 14, 2019 6:17 pm That's the prettiest pong that you can make in two colors I've ever seen
Thanks! I'm trying to make it as polished as possible.

Cool outlines:
Image

Still mockups, going to do some refactoring before I implement the assets.
User avatar
master both
Party member
Posts: 262
Joined: Tue Nov 08, 2011 12:39 am
Location: Chile

Re: What's everyone working on? (tigsource inspired)

Post by master both »

Working on an RPG where you're a dog!
and fighting is a twin-stick shooter!
Image
User avatar
Stifu
Party member
Posts: 106
Joined: Mon Mar 14, 2016 9:53 am
Contact:

Re: What's everyone working on? (tigsource inspired)

Post by Stifu »

We're still working on our little beat 'em up... Adding new attacks and stuff.



By the way, we're looking for a background pixel artist, if anyone is interested. Preferably free because our game is free too.
Zabuyaki, our upcoming beat 'em up: https://www.zabuyaki.com
Post Reply

Who is online

Users browsing this forum: Google [Bot], Hugues Ross and 9 guests