This lib is an implement of the contents from page https://ncase.me/sight-and-light/
Just have a try.
lighter: another lib for light and shadows
- Sir_Silver
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Re: lighter: another lib for light and shadows
Pretty neat, I remember I looked at that article and had a lot of trouble trying to understand what it was saying and implement it myself, so props for doing it.
I noticed some problems when using the .love you posted that, like the light not behaving in a way you might expect it to. I think it would be really cool if you continued to work on it and make it something fully fleshed out, I would love to be able to use a light library that performs well and is easy to use.
I noticed some problems when using the .love you posted that, like the light not behaving in a way you might expect it to. I think it would be really cool if you continued to work on it and make it something fully fleshed out, I would love to be able to use a light library that performs well and is easy to use.
Re: lighter: another lib for light and shadows
updated, fixed some bugs.
i ignored this condition : polygons in the world intersect each other should make new nodes for the rays.
i ignored this condition : polygons in the world intersect each other should make new nodes for the rays.
Re: lighter: another lib for light and shadows
Good implement. And thanks for updates. I just had some bugs with functions (perhaps this is my personal problem), but now everything seems to be ok. I would like to know where I can find similar tutorials or materials on this topic?
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- astrochili
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Re: lighter: another lib for light and shadows
Wow, it's great! But I found a small bug - looks like light 'reflections'
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- Prole
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- Joined: Wed Mar 31, 2021 5:58 am
Re: lighter: another lib for light and shadows
yes, it looks like a reflection
Re: lighter: another lib for light and shadows
Pardon me !would you mind telling me the name of your IDE ?
Last edited by mozt on Tue Sep 07, 2021 4:33 am, edited 1 time in total.
Bon appetite
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