pedrosgali wrote: ↑Sun Sep 23, 2018 9:03 pm
Absolutely love the art style for this, really nice job. Haven't made it home to test it yet but I will.
Thank you! It's programmer art but it's got a certain aesthetic .
Joelrodiel wrote: ↑Mon Sep 24, 2018 1:36 am
Wow this is great! I mean I had my doubts about the new update and the whole 3d craze, but I absolutely love this! you did a great job.
Thank you! The 3D update is great. It's 99% vanilla Love2D. I just exposed some 3D math routines. The game uses a two-pass renderer: first deferred, then forward (for translucent objects like the ghost miner foreman). On mobile it'll just use forward.
ItsyRealm, a quirky 2D/3D RPG where you fight, skill, and explore in a medieval world with horrors unimaginable. they / she
I wonder if any of your additions/fixes will be eventually ported back to vanilla löve or not (by pull reqs or the löve devs themselves)
Me and my stuff True Neutral Aspirant. Why, yes, i do indeed enjoy sarcastically correcting others when they make the most blatant of spelling mistakes. No bullying or trolling the innocent tho.
wazoowazoo wrote: ↑Sun Dec 16, 2018 1:21 pm
Why a *.exe file ? Don't you want linux users (as me) to try out your probably amazing game ?
I see you haven't found the source code release on their github? Look harder, it's there.
Me and my stuff True Neutral Aspirant. Why, yes, i do indeed enjoy sarcastically correcting others when they make the most blatant of spelling mistakes. No bullying or trolling the innocent tho.