"LOVE quit unexpectedly" error on MacOS Mojave

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Makoren
Prole
Posts: 2
Joined: Tue Sep 25, 2018 6:36 am

"LOVE quit unexpectedly" error on MacOS Mojave

Post by Makoren »

I'm using LOVE 11.1.

I get this message in the terminal when running "love ." on a completely blank project, there's no code in main.lua aside from comments:

Code: Select all

2018-09-26 18:11:15.658 love[2602:143658] GetInputSourceEnabledPrefs user file path = /Users/<myfullname>/Library/Preferences/com.apple.HIToolbox.plist
2018-09-26 18:11:15.658 love[2602:143658] GetInputSourceEnabledPrefs effective user id path = 501
2018-09-26 18:11:15.659 love[2602:143658] GetInputSourceEnabledPrefs user pref content = <CFBasicHash 0x7feeee55d7c0 [0x7fff8cb738e0]>{type = immutable dict, count = 0,
entries =>
}
Segmentation fault: 11
...and whenever I quit the game, a "quit unexpectedly" error pops up. This is what the error looks like, just in case:

Image

This happens when using Command-Q to quit, as well as quitting the game with love.event.quit().

Has anyone else encountered this? Should I be opening an issue on Bitbucket?
Last edited by Makoren on Fri Sep 28, 2018 12:01 pm, edited 1 time in total.
grump
Party member
Posts: 947
Joined: Sat Jul 22, 2017 7:43 pm

Re: "LOVE quit unexpectedly" error on MacOS Mojave

Post by grump »

FWIW, segfaults upon quit are a regular occurence for me with LÖVE 11.1 on Linux.
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