ty. ok. i'm going to go back to love2d again ( i didn't delete my folder ). i have working tilemap, collision (with STI) and am using the hump camera (helps a lot). already got my scissor draw code working for my hp orb. just need to convert my godot character (skeleton bone animated) into love2d somehowTjakka5 wrote: ↑Mon Sep 10, 2018 5:31 pm And builds for 11.1, 64x windows are available here: https://github.com/camchenry/love-imgui ... ter-latest
then, need to convert a lot and i mean a lot of ui code over to loveimgui. hopefully i don't get any errors and i hope i can learn love-imgui very well cause my game is ui heavy.
nope. i just downloaded the latest on their github repo. gonna try Tjakka5's file though.I've been using love-imgui for the past few months and it's been working fine for me. Have you built the binaries on your computer? What's your OS? (NewFrame() takes no arguments)
win 10 64-bit, gtx 950 =]
i really need a richtextlabel or a chat system with colors that supports scrolling, and the ability to hover over meta items inside of it ( to create item linking for example). cause i have that on godot's RTL it works nice.
posted here: https://github.com/slages/love-imgui/is ... -420133631 for a PSA