I'm new to LÖVE, but not new to programming in general. I just want to try something new and wanted to give LÖVE a chance. But something seems to be very wrong, because I can't start love.exe or use it to run my code.
First of all: I'm on Windows 10, 64 bit.
Things I've tried:
- The 64-bit installer and the zipped package (added to PATH)
- Running a project from the console and via drag'n'drop on love.exe
- yes, I've dropped the project folder containing the main.lua on love.exe
- I've tried running and
Code: Select all
love .
from inside the project folderCode: Select all
love C:\projects\löve\testgame
- A VS Code extension that sais it runs LÖVE games via a command
Running love.exe directly from the Explorer shows the same behaviour. I've heard it should open a placeholder window if you do that. That doesn't happen for me.
Running love --version from the console prints: "LOVE 11.1 (Mysterious Mysteries)". So at least that works.
Running lovec.exe from the console prints the following error message:
Code: Select all
Error: [string "boot.lua"]:253: Failed to initialize filesystem: no error
stack traceback:
[C]: in function 'init'
[string "boot.lua"]:253: in function <[string "boot.lua"]:249>
[C]: in function 'xpcall'
[string "boot.lua"]:641: in function <[string "boot.lua"]:639>
[C]: in function 'xpcall'
Many thanks,
Andreas