Hello everybody,
I wanted to try networking in lua and i don't know where to start, so i wanted to ask here if anyone can maybe help me or give me any directions.
Getting into networking
Re: Getting into networking
Networking is hard, and the only easy ways of doing it are the ones that don't work half the time. LÖVE ships with luasocket and lua-enet, both of which are quite barebones. The former is a binding for OS socket-type data ports, nowdays mostly used for internet communication. The latter is a basic wrapper over UDP socket functionality. Neither are particularly high level, and neither have anything special about them, they're industry standard.
So you can read up on general networking using sockets, TCP and UDP from any sources. If you intend to use UDP p2p, make sure to read on NAT punching.
So you can read up on general networking using sockets, TCP and UDP from any sources. If you intend to use UDP p2p, make sure to read on NAT punching.
Re: Getting into networking
First, thanks for the answer.
I am just starting and trying things out.
I have wrote a basic client and server with udp(because i didn't get it to work with tcp):
Client:
Server:
This code works perfectly on my local machine, but when i put it on a linux vserver it only recieves the "login" message and the other ones sent by the client aren't received. But when i close the client and reopen it, the server receives the login message again.
I tried the same cocept with tcp but i dindn't get it to work right so i tried it with udp and got better results.
P.S. Sorry for my bad english sometimes i am german
I am just starting and trying things out.
I have wrote a basic client and server with udp(because i didn't get it to work with tcp):
Client:
Code: Select all
local socket = require("socket")
local udp = socket.udp()
print("Please enter address:")
local address = io.read()
print("Please enter port:")
local port = tonumber(io.read())
if address == "" then
address = "localhost"
end
if port == nil then
port = 1337
end
local timeout = 0
udp:settimeout(0)
udp:setpeername(address, port)
print("ADDRESS: " .. tostring(address))
print("PORT: " .. tostring(port))
print("TIMEOUT: " .. tostring(timeout))
print("\nSending login data...")
local dg = "LOGIN: TESTUSER"
udp:send(dg)
print("Sent " .. tostring(dg))
local running = true
function receivedata()
local rdata, rmsg
repeat
rdata, rmsg = udp:receive()
if rdata then
print("Received Data: " .. rdata)
elseif rmsg ~= "timeout" then
print("Network error: " .. tostring(rmsg))
end
until not rdata
end
while running do
print("\nEnter Command(exit to exit):")
local cmd = io.read()
if cmd == "exit" then
running = false
elseif cmd and type(cmd) == "string" then
udp:send(cmd)
end
socket.sleep(0.01)
receivedata()
end
print("Server stopped!")
Code: Select all
local socket = require("socket")
local udp = socket.udp()
print("Please enter address:")
local address = io.read()
print("Please enter port:")
local port = tonumber(io.read())
if address == "" then
address = "localhost"
end
if port == nil then
port = 1337
end
local timeout = 0
udp:settimeout(timeout)
udp:setsockname(address,port)
local data, msg_or_ip, port_or_nil
local cmd
local running = true
print("Address: " .. tostring(address))
print("Port: " .. tostring(port))
print("Timeout: " .. tostring(timeout))
print("\nStarting main server loop...\n")
while running do
data, msg_or_ip, port_or_nil = udp:receivefrom()
if data then
print("Received Data from ip " .. msg_or_ip .." on port " .. port_or_nil .. ": " .. data)
if data == "sendreply" then
udp:sendto("REPLY",msg_or_ip,port_or_nil)
print("Sent reply to " .. msg_or_ip .. ":" .. port_or_nil)
elseif data == "quit" then
running = false
end
elseif msg_or_ip ~= "timeout" then
error("NETWORK ERROR: " .. tostring(msg_or_ip))
end
socket.sleep(0.01)
end
print("END")
I tried the same cocept with tcp but i dindn't get it to work right so i tried it with udp and got better results.
P.S. Sorry for my bad english sometimes i am german
Re: Getting into networking
Can anyone help me with that?
I also tried it with tcp but got simmillar problems.
I also tried it with tcp but got simmillar problems.
Re: Getting into networking
It appears not many people here have such degree of experience to answer this (or they don't care to do it). Because it's a "generic" networking question you can ask it on other, regular programming forums.
Re: Getting into networking
Yeah, i guess.
But i have now solved many problems myself which i didn't think i could.
I will try asking on stackoverflow or something.
But i have now solved many problems myself which i didn't think i could.
I will try asking on stackoverflow or something.
- wazoowazoo
- Prole
- Posts: 16
- Joined: Sun Jan 22, 2017 2:47 pm
Re: Getting into networking
Could you please post the fix if you found one ?
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