yetneverdone wrote: ↑Fri Dec 15, 2017 12:47 pm
Anyways, ive fixed it now. THERE SHOULD REALLY BE A PROPER GUIDE! I dont mind making one, but i think mobiX is already making one. Just ask me if you have any problem
I'm very busy lately. You are welcome to post a guide for it here on the forum, don't hold yourself back.
Oh. I just copied that link from the original repo's wiki
Ill update it
Sorry for the late reply.
That's awesome. I have added a link to my wiki.
yetneverdone wrote: ↑Sun Dec 17, 2017 1:35 pm
PS. Youve mentioned that changing AndroidManifest.xml is useless, so what about the game activity? Do i still need to create my own folder struction beside org.love2d.android ??
AndroidManifest.xml is useless if you want to change the version and the bundle identifier, however if you want to change your app's title, you need to edit that.
If you want to change the bundle identifier just edit the gradle file. Therefore you don't need to create a new folder anymore .
Sorry for the late reply.
That's awesome. I have added a link to my wiki.
yetneverdone wrote: ↑Sun Dec 17, 2017 1:35 pm
PS. Youve mentioned that changing AndroidManifest.xml is useless, so what about the game activity? Do i still need to create my own folder struction beside org.love2d.android ??
AndroidManifest.xml is useless if you want to change the version and the bundle identifier, however if you want to change your app's title, you need to edit that.
If you want to change the bundle identifier just edit the gradle file. Therefore you don't need to create a new folder anymore .
ndk {
// Specifies the ABI configurations of your native
// libraries Gradle should build and package with your APK.
- abiFilters 'armeabi-v7a', 'armeabi'
+ abiFilters 'x86'
}
Because I use an Intel.
So I have to facepalm on myself now. This change is not justified, since the given abiFilters define the target architecture and not the architecture of the system that builds the app. Android devices use ARM. The SDL error most likely came from this change.
It's a cool idea, I'll try it soon. I found binaries at GitHub (here), because I can't compile it.
P. S. There's no any game.love included in the source. Maybe it's there, but not here.
Does this library have support for leadership, and other Google Services ? or is it just admob ?
Can anyone recommend a library for google services leadership, scoreboard and admob plus what ever esle.