
After having a bit of practise with BallPlay Cupid and Cynthia Johnson, I've finally begun to get "serious" with the LÖVE engine...

My true passion in gaming has always been jRPG!

I've written some full RPGs with an engine I set up in BlitzMax with Lua as scripting language. But as I feel BlitzMax is dying, LÖVE came into the picture for me, since my previous RPGs also use Lua as scripting language, so I'd have a shorter learning curve. Sixty-Three Fires of Lung is the first full RPG I set up in the LÖVE engine.
Unfortunately there is no playable content yet, as the game is still in a too early stage of development for that, but progress is going fast now. Where my other RPG games have a pretty serious story with a very strong background lore, this game is rather meant as a parody to gaming clichés, like princesses always getting kidnapped and fools asking toll for bridges, and, well, you know the drill... The four playable characters have also deliberately been set up in a way they would NEVER fit together in one group.
Despite the story being a parody I do take this project seriously, and I do aim for a story line that despite all the parodies around does have a serious red line, and a well-thought through gameplay, also featuring a too easy game mode for beginners, an impossible to finish mode for the no-life gamers and a casual mode for the rest of us


The game will feature a turn based combat system. Don't think turn based combat is outdated or too easy. I've used the basics of this combat engine before and boy can you be in for trouble if you use the wrong tactics. I've never lost my love for turn-based combat so it was really a straight choice for me to go for that. Experience points can be gathered during combat so characters levelling up in the middle of a fight might happen on regular occasions.
Cast

Ryanna is the main protagonist of this story. She rose from her grave, but has no memory of anything that happened before she was entombed. She's very straightforward, always speaks her mind, lacks all social skills, is extremely rude and has basically a negative response to everything.

Prince Nino of the Kingdom of Beaufort
Prince Nino is an extremely overinflated prince who is a paladin but has no idea what the responsibilities of a paladin are. He's a first class womanizer who appears to see "the ultimate trophy" in Ryanna. and he's completely clueless why he doesn't manage to win her over. It's certainly not her negative attitude, but it's gonna take Nino awhile to discover that.

Shirley
Shirley is a pretty little girl with a pretty big sword. She's only three years old, but she fights like a full fledged warrior. She always refers to herself by name and in third person and has a very cheerful personality (much to Ryanna's annoyance). Not only her skills with a ridiculously big sword belies her age, she's also very bright and sometimes she can show herself to be very mature.
<< Picture of Lirmen is not yet decided >>
Lirmen
Lirmen is a wizard who is a failure in every single way because his no offensive spells have already caused more devastation than the most powerful attacking spells of archmages. His biggest flaw however is, his inability to recognise his own lack of talent.
Like I said, all I can do for the time being is tell you guys I'm working on this project and show you these screenshots as the game is not in a playable state yet. The most actual information about the current state of development can be followed on My Game Jolt Page for the game.