Can't seem to figure this one out. I read the wiki and it said: "Text may appear blurry if it's rendered at non-integer pixel locations." I assume that means that my "score" variable isn't an integer, but I'm not sure. So, can someone help?
Your pixel locations are the 550 and 150 in your code... then again, you're scaling the text up by 3 on both axes, hence the blurryness.
Create a new font with a larger size, set it and draw it with scalex and scaley of 1.
Me and my stuff True Neutral Aspirant. Why, yes, i do indeed enjoy sarcastically correcting others when they make the most blatant of spelling mistakes. No bullying or trolling the innocent tho.