the_leg wrote:Sure, but then my Goo would be different from your Goo and that would make it harder to exchange Goo ideas/advice. If you've already done some enhancement work on the text object, maybe you can ask the author to include it in the official Goo.
Pretty pointless to say now since you have modify plenty to get it to work on 0.7
Besides some things are plain broken,like text ,and multiline
ljdp wrote:Ah Goo. This was a project for one of my other projects then I thought other people might find it useful, slapped some documentation on it and made it public.
Needless to say it got a lil messy and if I had the time I'd rewrite it from scratch.
However, feel free to fork the project on github and make changes and I'll merge it back the original.
Unfortunately I have no idea how to fork things,nor do I want the responsiblity to manage the fork
heres my current changes if someone wants to fork it
What it has extra is fixed text ala textinput
Also multiline is fixed and added a boundary to wrap to start if its bigger then size panel
Added also another test to see how multiline works
Also added a key ignore so as to add extra functions on onKeypress (in the demo kpenter prints text)
Note that some things might be broken,for example I have no idea about scrlog or the progress bar works so its unmodified(although scrlog has one modified line that might fix it or not,if it needs it)