Hey guys !
Firstly, sorry for my English, I'm French and I rarely speak English '
So I'm a beginner in development and I wanted to start with lua and the framework Löve2d. I created an Invaders-Like to train me to code, but I don't know what to add more in my game. Because my game is really boring '
Here's a link to download this and play ! I hope it will work !
http://yobuilder.com/2Rk5
InvadersLike
- Pebsie
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Re: InvadersLike
Ad.fly? Seriously?
- zorg
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Re: InvadersLike
I believe you wanted to do this:
Do shout at me if this is killing your livelyhood though.Me and my stuff True Neutral Aspirant. Why, yes, i do indeed enjoy sarcastically correcting others when they make the most blatant of spelling mistakes. No bullying or trolling the innocent tho.
Re: InvadersLike
Hi Noah,
welcome to the forum
Nice first game... I guess there's a ton of stuff you could add to it .. add sound, add some kind of power-ups, add explosions and/or particles when a bullet kills an alien... or just try to optimize the stuff you already have, add animations, add more types of bullets or different fire modes (more bullets per shot).
Personally I think the bullets are to slow and the alien movement goes too straight downwards. You could add some x movement as well or use some tweening or math.sin/cos to let the aliens fly kinda "wavy".
btw I think your code is pretty good for a beginner, often people (me as well) start without taking dt into account or stuff like that... You even have a readable code structure with proper code indentation... and comments!
When I started with lua and LÖVE, my code was horrible (I mean even worse then it is now ) ..
(oh and thanks for the proper download zorg. using ad.fly for these things is not a good idea :p and, measured by the people really downloading this, you don't get rich from it anyway.. so..)
welcome to the forum
Nice first game... I guess there's a ton of stuff you could add to it .. add sound, add some kind of power-ups, add explosions and/or particles when a bullet kills an alien... or just try to optimize the stuff you already have, add animations, add more types of bullets or different fire modes (more bullets per shot).
Personally I think the bullets are to slow and the alien movement goes too straight downwards. You could add some x movement as well or use some tweening or math.sin/cos to let the aliens fly kinda "wavy".
btw I think your code is pretty good for a beginner, often people (me as well) start without taking dt into account or stuff like that... You even have a readable code structure with proper code indentation... and comments!
When I started with lua and LÖVE, my code was horrible (I mean even worse then it is now ) ..
(oh and thanks for the proper download zorg. using ad.fly for these things is not a good idea :p and, measured by the people really downloading this, you don't get rich from it anyway.. so..)
- LuckyChicken
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Re: InvadersLike
Why ad.fly? Its not making a good impression for your first little game.
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