[SOLVED] Creating a dark fade (just forgot another "end")
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Re: Creating a dark fade
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Last edited by jdse03 on Wed Aug 03, 2022 12:55 am, edited 1 time in total.
Re: Creating a dark fade
I actually meant either replace the level rendering/tiles with a plain white background and leave everything else the same, or replace the fade image with something more tangible. It's clearly not the fade image itself that is responsible, it's something about the graphics state or how you're drawing the image.
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