How are circles drawn? (source link pls)

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loveme
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How are circles drawn? (source link pls)

Post by loveme »

Hi! I was wondering how circles, lines etc. are drawn in Love, but I can't find it in the source. Could someone who knows where to find it post a link, please? Also, if someone knows, I'd like to know what these algorithms are called.
Thanks a bunch!
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Beelz
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Re: How are circles drawn? (source link pls)

Post by Beelz »

Code: Select all

if self:hasBeer() then self:drink()
else self:getBeer() end
GitHub -- Website
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zorg
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Re: How are circles drawn? (source link pls)

Post by zorg »

https://bitbucket.org/rude/love/src/10f ... s.cpp-1757
No idea how it does it internally though.
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loveme
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Re: How are circles drawn? (source link pls)

Post by loveme »

Maybe my question wasn't clear enough. I was wondering how it works under the hood.
zorg wrote: Tue Jun 20, 2017 7:00 pm https://bitbucket.org/rude/love/src/10f ... s.cpp-1757
No idea how it does it internally though.
Thank you for the link!

Well, I guess I still don't know how it works. :P
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raidho36
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Re: How are circles drawn? (source link pls)

Post by raidho36 »

It constructs a list of vertices, then extrudes them sideways to make a polygon that's shaped like a polyline, and then renders it normally.
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Re: How are circles drawn? (source link pls)

Post by alloyed »

The actual code you want is at:

https://bitbucket.org/rude/love/src/10f ... s.cpp-1404

so raidho is right, it constructs a polygon, which then gets sent to the GPU as vertex data. The actual numbers just comes from the plain-jane cos/sin method: if you don't understand how this works, this wikipedia link might help:

https://en.wikibooks.org/wiki/Trigonome ... nit_Circle
loveme
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Re: How are circles drawn? (source link pls)

Post by loveme »

Thank you! :)
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