yetneverdone wrote: ↑Wed Apr 05, 2017 5:10 am
Any plan to ask the love2d devs to merge your additional love.system functions to the main code? I think it would make sense for debugging.
Also, will you add any other form of ads? Or maybe I want to know the future plans for the amazing repo
I don't think my love.system api is polished enough to be added to the main code, maybe one day...
I plan to add support for admob reward videos and the rest of the google play game services functions, and maybe after all that, Firebase, but first I have to find time for implementing all that
yetneverdone wrote: ↑Tue Apr 11, 2017 8:33 am
Where can i look up the added functions in the source code? Why is there no love.system.isBannerLoaded()?
You can see all the commits I have made to the original repo
here, and you can see the implementations of the new functions in love-android-sdl2/src/org/love2d/android/GameActivity.java.
I didn't saw the need to implement a love.system.isBannerLoaded function, but I can see it's uses, I could implement a love.system.isBanner[Loaded/Showing] over the weekend.