Hello guys!
What are the essential lua/love2d libraries that I should have to help me to build a game? HUMP, anim8, ... ?
Thank you!
Essential libraries for game making
- OnACoffeeBreak
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Re: Essential libraries for game making
I know this list, but I didn't mean this.
- zorg
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Re: Essential libraries for game making
Other than those, which list the libs you should know about, you don't need any lib to actually make something.
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Re: Essential libraries for game making
In fact, you don't need any lib to actually make something.
All they do is implement a common piece of functionality. If you feel like getting along with it instead of implementing one yourself, you can use it.
All they do is implement a common piece of functionality. If you feel like getting along with it instead of implementing one yourself, you can use it.
Re: Essential libraries for game making
Rather than debating if you need it or not, here's my list:
Middleclass: Best class system in my opinion.
Hump: I mainly use Vector, Gamestate, Timer and Camera.
Flux: Tweening makes things look fancy, it's better than Hump's timer system in my opinion.
Shine: Post processing shaders. I mainly use it for bloom with gaussianblur.
Bump / HC: Depending on what kind of collision type I need. Axis aligned: Bump. Anything else: HC
Imgui: Great debugging GUI, and it makes you look really cool and shit.
Middleclass: Best class system in my opinion.
Hump: I mainly use Vector, Gamestate, Timer and Camera.
Flux: Tweening makes things look fancy, it's better than Hump's timer system in my opinion.
Shine: Post processing shaders. I mainly use it for bloom with gaussianblur.
Bump / HC: Depending on what kind of collision type I need. Axis aligned: Bump. Anything else: HC
Imgui: Great debugging GUI, and it makes you look really cool and shit.
Re: Essential libraries for game making
A GUI lib and a Gamestate lib would help!
I'm not using either, but I'm using flux for tweening, classic for OOP and a camera!
I'm not using either, but I'm using flux for tweening, classic for OOP and a camera!
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