Hello guys!
What are the essential lua/love2d libraries that I should have to help me to build a game? HUMP, anim8, ... ?
Thank you!
Essential libraries for game making
- OnACoffeeBreak
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Re: Essential libraries for game making
I know this list, but I didn't mean this.
- zorg
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Re: Essential libraries for game making
Other than those, which list the libs you should know about, you don't need any lib to actually make something.
Me and my stuff True Neutral Aspirant. Why, yes, i do indeed enjoy sarcastically correcting others when they make the most blatant of spelling mistakes. No bullying or trolling the innocent tho.
Re: Essential libraries for game making
In fact, you don't need any lib to actually make something.
All they do is implement a common piece of functionality. If you feel like getting along with it instead of implementing one yourself, you can use it.
All they do is implement a common piece of functionality. If you feel like getting along with it instead of implementing one yourself, you can use it.
Re: Essential libraries for game making
Rather than debating if you need it or not, here's my list:
Middleclass: Best class system in my opinion.
Hump: I mainly use Vector, Gamestate, Timer and Camera.
Flux: Tweening makes things look fancy, it's better than Hump's timer system in my opinion.
Shine: Post processing shaders. I mainly use it for bloom with gaussianblur.
Bump / HC: Depending on what kind of collision type I need. Axis aligned: Bump. Anything else: HC
Imgui: Great debugging GUI, and it makes you look really cool and shit.
Middleclass: Best class system in my opinion.
Hump: I mainly use Vector, Gamestate, Timer and Camera.
Flux: Tweening makes things look fancy, it's better than Hump's timer system in my opinion.
Shine: Post processing shaders. I mainly use it for bloom with gaussianblur.
Bump / HC: Depending on what kind of collision type I need. Axis aligned: Bump. Anything else: HC
Imgui: Great debugging GUI, and it makes you look really cool and shit.
Re: Essential libraries for game making
A GUI lib and a Gamestate lib would help!
I'm not using either, but I'm using flux for tweening, classic for OOP and a camera!
I'm not using either, but I'm using flux for tweening, classic for OOP and a camera!
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