Hi everyone.
I tried to build 64-bit LÖVE executable by following the instructions on the megasource readme.md
Despite being on 64-bit windows, the CMake script decided to create build files for 32-bit platform. I couldn't find anywhere how to specify architecture for building LÖVE. I tried messing about with the CMake config but I'm a total newbie when it comes to build tools especially CMake and couldn't make it work.
Anyone here know how to specify target platform? I'm running 64-bit Windows 10, using CMake 3.7.2.
[SOLVED] Building 64-bit LÖVE on windows
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[SOLVED] Building 64-bit LÖVE on windows
Last edited by yang on Thu Mar 30, 2017 1:38 am, edited 2 times in total.
Re: Building 64-bit LÖVE on windows
NEVERMIND! Figured it out.
Basically instead of:
You gotta do:
Derp.
Basically instead of:
Code: Select all
cmake -G "Visual Studio 12" -H. -Bbuild
Code: Select all
cmake -G "Visual Studio 12 Win64" -H. -Bbuild
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