I create a series of snippets to add support for autocompletion in VS, here is the link:
https://github.com/sandygk/VisualStudio-Love2d-Snippets
I hope you like it
Configuring Visual Studio with Babelua for LÖVE
Re: Configuring Visual Studio with Babelua for LÖVE
thank u!!
did u know
you can install all the auto-complete plugins
and LOVE2d runner for VS
right from its Marketplace. Click and done.
did u know
you can install all the auto-complete plugins
and LOVE2d runner for VS
right from its Marketplace. Click and done.
Our LÖVE Gamedev blog Zabuyaki (an open source retro beat 'em up game). Twitter: @Zabuyaki.
LÖVE & Lua Video Lessons in Russian / Видео уроки по LÖVE и Lua
LÖVE & Lua Video Lessons in Russian / Видео уроки по LÖVE и Lua
Re: Configuring Visual Studio with Babelua for LÖVE
@D0NM sorry, I don't understand what do you mean
Re: Configuring Visual Studio with Babelua for LÖVE
How do I import existing files into a fresh project?
Doing it the usual way makes the debugger ignore breakpoints on these added files!
Doing it the usual way makes the debugger ignore breakpoints on these added files!
https://github.com/Sulunia
Re: Configuring Visual Studio with Babelua for LÖVE
Do you started the game Debugging Mode?
It works for me out of the box. Just add the folder to the project and that it.
Re: Configuring Visual Studio with Babelua for LÖVE
That does not work. Only files i create specifically with the Babelua inside VS2015 works.
https://github.com/Sulunia
Re: Configuring Visual Studio with Babelua for LÖVE
Strange!
Do you installed BabeLua with Admin rights? Also the first start after installation need to be done as Admin!
Do you installed BabeLua with Admin rights? Also the first start after installation need to be done as Admin!
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