My game \o/

Show off your games, demos and other (playable) creations.
larsaraujo
Prole
Posts: 6
Joined: Thu May 12, 2016 3:10 am

Re: My game \o/

Post by larsaraujo »

zorg wrote: Sat Mar 04, 2017 6:27 am
Sulunia wrote: Sat Mar 04, 2017 5:08 am 92MiB? What the hell made this so big?
Tons of wav files for the most part, although not knowing what one's doing and embedding a whole windows love distribution inside the love file, the 64bit love 0.10.1 exe and the installer as well... there's also a java class file, an extensionless java code file, a function love.love containing a love.load definition... and an empty HTML.html inside.

Also, UDP.lua overwrites love. callbacks (it's commented out in main.lua, though), conf.lua leaks a global called "identity" that defines an absolute path, and guessing from the mobdebug stuff that's referenced but not included, i'm pretty sure this was made with zerobrane.


Oh, and it bluescreens for me;

Code: Select all

pontos = love.filesystem.newFile("pontos.txt")
-- ...
table.insert(pontos,lines)
I won't kill the punchline, but it's safe to say it won't work for anyone. :P

It's one thing not knowing english, or it not being your mothertongue; those can be rectified with either learning or asking for help, but this kinda goes into the blatant ignorance category, in my opinion.

Mais sorte da próxima vez. :| (Thank you google translate, hopefully checked means that the phrase is indeed correctly translated.)
No, i used sublime text 3. The blue screen happens to me too... but always work when i execute again...
larsaraujo
Prole
Posts: 6
Joined: Thu May 12, 2016 3:10 am

Re: My game \o/

Post by larsaraujo »

Sulunia wrote: Sat Mar 04, 2017 5:46 pm
zorg wrote: Sat Mar 04, 2017 6:27 am Mais sorte da próxima vez. :| (Thank you google translate, hopefully checked means that the phrase is indeed correctly translated.)
That's correct. Also, sometimes the game runs. But not every time. I'll attempt to communicate with our friend here...
@larsaraujo
Rapaz, dá uma limpada no arquivo .love que você colocou, pessoal ta apontando que tem vários e vários arquivos em .WAV que você pode converter pra MP3. De quebra, tem outros muitos arquivos que não precisavam estar lá, como a distribuição do próprio love e o instalador dele.
Quanto ao jogo, as vezes ele abre, as vezes não. Ta certo isso?
De quebra, tenta falar em inglês por aqui. Manter uma linguagem mais universal. O pessoal é amigável, você vai gostar e aprender bastante também.
:awesome: </portuguese>
Sim, eu vou converter as av files. Eu nao vi a distribuiçao love na pasta! kkkkk
and ill try to speak in english... lol
larsaraujo
Prole
Posts: 6
Joined: Thu May 12, 2016 3:10 am

Re: My game \o/

Post by larsaraujo »

I've made some changes... hope the size its ok:)
Attachments
EspaçoInimigoBuildAtual04032017.love
(7.82 MiB) Downloaded 114 times
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Sulunia
Party member
Posts: 203
Joined: Tue Mar 22, 2016 1:10 pm
Location: SRS, Brazil

Re: My game \o/

Post by Sulunia »

larsaraujo wrote: Tue Apr 04, 2017 12:43 am I've made some changes... hope the size its ok:)
Allright..
1) Get rid of the debugging messages
2) Figure out why the game crashes one first time before actually running without errors. :awesome:
Don't check my github! It contains thousands of lines of spaghetti code in many different languages cool software! :neko:
https://github.com/Sulunia
larsaraujo
Prole
Posts: 6
Joined: Thu May 12, 2016 3:10 am

Re: My game \o/

Post by larsaraujo »

Thanks Sulunia, ill see what i can do about this crashes!
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