LÖVE Jam

General discussion about LÖVE, Lua, game development, puns, and unicorns.
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NykolaR
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Re: LÖVE Jam

Post by NykolaR »

It was a lot of work and wow am I tired, but I got it in on time! Didn't get everything done on the games to-do list, but at least it's playable!

https://nykolar.itch.io/boy-and-bee

Would gladly jam again.
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josefnpat
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Re: LÖVE Jam

Post by josefnpat »

Missing Sentinel Software | Twitter

FORCIBLY IGNORED.
<leafo> when in doubt delete all of your code
<bartbes> git rm -r *
<bartbes> git commit -m "Fixed all bugs"
<bartbes> git push
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D0NM
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Re: LÖVE Jam

Post by D0NM »

Just finished playing all the rest 33 entries. Rated them, too.
There are some game jewels! Very cool stuff.
Our LÖVE Gamedev blog Zabuyaki (an open source retro beat 'em up game). Twitter: @Zabuyaki.
:joker: LÖVE & Lua Video Lessons in Russian / Видео уроки по LÖVE и Lua :joker:
davisdude
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Re: LÖVE Jam

Post by davisdude »

Just looking over the games, I'm pretty impressed! I didn't imagine there would be 36 entries. Great job everybody. Maybe I'll be able to participate next time :)
GitHub | MLib - Math and shape intersections library | Walt - Animation library | Brady - Camera library with parallax scrolling | Vim-love-docs - Help files and syntax coloring for Vim
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Jeeper
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Re: LÖVE Jam

Post by Jeeper »

Good job everyone on fantastic entries! Totally missed this jam, going to join in next time :)
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qubodup
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Re: LÖVE Jam

Post by qubodup »



There are some darn cool games here!

3y3 C4nc3r 4w4rd: Inverse https://itch.io/jam/love2d-jam/rate/121335

brain > heart award: draw between peg https://itch.io/jam/love2d-jam/rate/121449 and GEM https://itch.io/jam/love2d-jam/rate/121471

Pastel colors award: Crashlandia https://itch.io/jam/love2d-jam/rate/121474

Dialog award: Ted & Archey https://itch.io/jam/love2d-jam/rate/121476

A whole world award: Wayfarer https://itch.io/jam/love2d-jam/rate/121478

ITS A FREAKING RTS AWARD: RogueCraft Squadron https://itch.io/jam/love2d-jam/rate/121472
lg.newImage("cat.png") -- made possible by lg = love.graphics
-- Don't force fullscreen (it frustrates those who want to try your game real quick) -- Develop for 1280x720 (so people can make HD videos)
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Sir_Silver
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Re: LÖVE Jam

Post by Sir_Silver »

I'm super glad I decided to participate and put together a team to make a game. :) I was very intimidated of jamming a while ago, but now I'm interested in the next time there will be another one!
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josefnpat
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Re: LÖVE Jam

Post by josefnpat »

qubodup wrote: Thu Feb 23, 2017 5:53 pmITS A FREAKING RTS AWARD: RogueCraft Squadron https://itch.io/jam/love2d-jam/rate/121472
BEST AWARD EVER.
Sir_Silver wrote: Fri Feb 24, 2017 12:45 pmI'm super glad I decided to participate and put together a team to make a game. :) I was very intimidated of jamming a while ago, but now I'm interested in the next time there will be another one!
I'm so glad to hear! I wish you lots of fun games!
Missing Sentinel Software | Twitter

FORCIBLY IGNORED.
<leafo> when in doubt delete all of your code
<bartbes> git rm -r *
<bartbes> git commit -m "Fixed all bugs"
<bartbes> git push
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Sheepolution
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Re: LÖVE Jam

Post by Sheepolution »

The results are here!

I didn't know itch.io has an "overall" category by default haha.

Thanks to everyone participating! And for those who didn't participate, hopefully you will join us next time :D
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D0NM
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Re: LÖVE Jam

Post by D0NM »

35 entries...
got only 10 votes.

Image
Our LÖVE Gamedev blog Zabuyaki (an open source retro beat 'em up game). Twitter: @Zabuyaki.
:joker: LÖVE & Lua Video Lessons in Russian / Видео уроки по LÖVE и Lua :joker:
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